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Summary
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Possibility to restrict the use of a texture (uid) in creators own objects only (OPTIONABLE)
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Possibility to restrict the use of a texture UUID) in creators own objects only (OPTIONABLE)
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Description
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Before uploading a texture the resident can choose whether his/her texture UID can be used either on:
- Anyone's object/clothing (the way it is now - just enter an UID and it shows on prims/clothing - default)
- Only their own objects/clothes (new). This would mean the creators of the textures are the only ones that can use their own textures in their objects/clothing layers.
Other residents are not able to use this texture on their own clothes/objects by simply entering someone else's texture UID (which is possible now).This would help to decrease texture theft since it rules out half of the texture thefts these days that use this trick.
This should be a serverside change, so it's not possible to game this system with another (tweaked) viewer. The server should 'mark' the texture in the database with 'restricted' and then simply compare the names of the texture-creator and object-creator to see if they match (this info is already there). If other people enter this UID on their own objects (so both texture- and objectcreator name do not match) , it could show a text like "use of this texture restricted to texture creator only"
This idea:
- gives texture creators more control over who uses (abuses) their textures
- will reduce anonymous theft (since no upload is required with this way of stealing)
- will not harm any present content that is inworld now since this option will only be
avaible with new uploads in a new viewer
I added a picture of how it could look like in the upload window (uploadexample.jpg)
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Before uploading a texture the resident can choose whether his/her texture UUID can be used either on:
- Anyone's object/clothing (the way it is now - just enter an UUID and it shows on prims/clothing - default)
- Only their own objects/clothes (new). This would mean the creators of the textures are the only ones that can use their own textures in their objects/clothing layers.
Other residents are not able to use this texture on their own clothes/objects by simply entering someone else's texture UID (which is possible now).This would help to decrease texture theft since it rules out half of the texture thefts these days that use this trick.
This should be a serverside change, so it's not possible to game this system with another (tweaked) viewer. The server should 'mark' the texture in the database with 'restricted' and then simply compare the names of the texture-creator and object-creator to see if they match (this info is already there). If other people enter this UUID on their own objects (so both texture- and objectcreator name do not match) , it could show a text like "use of this texture restricted to texture creator only"
This idea:
- gives texture creators more control over who uses (abuses) their textures
- will reduce anonymous theft (since no upload is required with this way of stealing)
- will not harm any present content that is inworld now since this option will only be
avaible with new uploads in a new viewer
I added a picture of how it could look like in the upload window (uploadexample.jpg)
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