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Issue Details (XML | Word | Printable)

Key: VWR-4947
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Major Major
Assignee: Unassigned
Reporter: Eyana Yohkoh
Votes: 0
Watchers: 2
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1. Second Life Viewer - VWR

Windlight: Particles not emitting the proper count per max particle count setting

Created: 14/Feb/08 10:25 PM   Updated: 15/Feb/08 10:58 AM
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Component/s: Graphics
Affects Version/s: First Look: WindLight
Fix Version/s: None

File Attachments: None
Image Attachments:

1. windlight-particles.jpg
(491 kB)
Environment:
CPU: Intel Pentium 4 (Unknown model) (3192 MHz)
Memory: 3071 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7600 GT/PCI/SSE2
OpenGL Version: 2.1.1
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 0/1048 (0.0%)
Viewer Digest: 3399391e-5c2d-78b2-721e-f28dc9172533
Issue Links:
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 Description  « Hide
The number of particles displayed In the Windlight First Look viewer (79674) is dramatically less than it should be. Tested in windowed and full screen mode with the same results. Moving to a new region or waiting several hours seems to temporarily resolve this, but only for one emission and then it's back to having barely any particles.

Attached is a screenshot comparison of what it looks like in Windlight with the maximum particle count to 4096 and the Release Candidate also displaying 4096 particles.



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Eyana Yohkoh added a comment - 15/Feb/08 10:55 AM - edited
Reopening this because it is not resolved. The last update for Windlight claims to have fixed an issue similar to this, but I am having issues still.

edit: oops. I didn't notice the message saying it was a duplicate issue. my apologies!