
| Key: |
VWR-4899
|
| Type: |
Bug
|
| Status: |
Resolved
|
| Resolution: |
Fixed
|
| Priority: |
Critical
|
| Assignee: |
Unassigned
|
| Reporter: |
Nizzy Lusch
|
| Votes: |
35
|
| Watchers: |
8
|
|
If you were logged in you would be able to see more operations.
|
|
|
| Linden Lab Issue ID: |
DEV-10687
|
| Linden Lab Internal Branch: |
windlight14
|
As of this very version of Windlight, number of particles pr. burst is severely weakened. I have been testing the exact same script in prior versions of Windlight as well as default viewer, and this behaviour is new.
Below is an example script you can test. In previous versions/default viewer, this script would create an instant cloud of particles produced by a single burst, when the object containing the script was clicked. In most recent Windlight it will produce 2-3 particles at best, sometimes none.
Example code for testing - stick in a prim and click:
//------------------------------------------------------------------------
startParticles()
{
llParticleSystem([
PSYS_PART_FLAGS, 0 |
PSYS_PART_INTERP_COLOR_MASK |
PSYS_PART_INTERP_SCALE_MASK |
PSYS_PART_WIND_MASK |
PSYS_PART_FOLLOW_VELOCITY_MASK,
PSYS_SRC_PATTERN,PSYS_SRC_PATTERN_EXPLODE,
PSYS_PART_MAX_AGE,15.0,
PSYS_PART_START_COLOR, <0.05,0.05,0.05>,
PSYS_PART_END_COLOR, <1.0,1.0,1.0>,
PSYS_PART_START_SCALE,<4.0,4.0,4.0>,
PSYS_PART_END_SCALE,<15.0,15.0,15.0>,
PSYS_SRC_BURST_RATE,10.5000,
PSYS_SRC_ACCEL, <0,0,0.175>,
PSYS_SRC_BURST_PART_COUNT,100,
PSYS_SRC_BURST_RADIUS,2.0,
PSYS_SRC_BURST_SPEED_MIN,0.5,
PSYS_SRC_BURST_SPEED_MAX,1.5,
PSYS_SRC_TARGET_KEY,(key)"",
PSYS_SRC_INNERANGLE,0.0,
PSYS_SRC_OUTERANGLE,0.0,
PSYS_SRC_OMEGA, <0,0,0>,
PSYS_SRC_MAX_AGE, 0.0,
PSYS_SRC_TEXTURE,"",
PSYS_PART_START_ALPHA, 0.6,
PSYS_PART_END_ALPHA, 0.0
]);
}
stopParticles()
{
llParticleSystem([]);
}
default
{
touch_start(integer total_number)
{
startParticles();
llSleep(0.5);
stopParticles();
}
}
//------------------------------------------------------------------------
**Snapshot is another example comparing Release Candidate and Windlight with the same particle effect.
|
|
Description
|
As of this very version of Windlight, number of particles pr. burst is severely weakened. I have been testing the exact same script in prior versions of Windlight as well as default viewer, and this behaviour is new.
Below is an example script you can test. In previous versions/default viewer, this script would create an instant cloud of particles produced by a single burst, when the object containing the script was clicked. In most recent Windlight it will produce 2-3 particles at best, sometimes none.
Example code for testing - stick in a prim and click:
//------------------------------------------------------------------------
startParticles()
{
llParticleSystem([
PSYS_PART_FLAGS, 0 |
PSYS_PART_INTERP_COLOR_MASK |
PSYS_PART_INTERP_SCALE_MASK |
PSYS_PART_WIND_MASK |
PSYS_PART_FOLLOW_VELOCITY_MASK,
PSYS_SRC_PATTERN,PSYS_SRC_PATTERN_EXPLODE,
PSYS_PART_MAX_AGE,15.0,
PSYS_PART_START_COLOR, <0.05,0.05,0.05>,
PSYS_PART_END_COLOR, <1.0,1.0,1.0>,
PSYS_PART_START_SCALE,<4.0,4.0,4.0>,
PSYS_PART_END_SCALE,<15.0,15.0,15.0>,
PSYS_SRC_BURST_RATE,10.5000,
PSYS_SRC_ACCEL, <0,0,0.175>,
PSYS_SRC_BURST_PART_COUNT,100,
PSYS_SRC_BURST_RADIUS,2.0,
PSYS_SRC_BURST_SPEED_MIN,0.5,
PSYS_SRC_BURST_SPEED_MAX,1.5,
PSYS_SRC_TARGET_KEY,(key)"",
PSYS_SRC_INNERANGLE,0.0,
PSYS_SRC_OUTERANGLE,0.0,
PSYS_SRC_OMEGA, <0,0,0>,
PSYS_SRC_MAX_AGE, 0.0,
PSYS_SRC_TEXTURE,"",
PSYS_PART_START_ALPHA, 0.6,
PSYS_PART_END_ALPHA, 0.0
]);
}
stopParticles()
{
llParticleSystem([]);
}
default
{
touch_start(integer total_number)
{
startParticles();
llSleep(0.5);
stopParticles();
}
}
//------------------------------------------------------------------------
**Snapshot is another example comparing Release Candidate and Windlight with the same particle effect. |
Show » |
made changes - 14/Feb/08 11:16 PM
| Field |
Original Value |
New Value |
|
Link
|
|
This issue is duplicated by VWR-4947
[ VWR-4947
]
|
made changes - 15/Feb/08 11:04 AM
|
Attachment
|
|
windlight-particles.jpg
[ 14917
]
|
|
Description
|
As of this very version of Windlight, number of particles pr. burst is severely weakened. I have been testing the exact same script in prior versions of Windlight as well as default viewer, and this behaviour is new.
Below is an example script you can test. In previous versions/default viewer, this script would create an instant cloud of particles produced by a single burst, when the object containing the script was clicked. In most recent Windlight it will produce 2-3 particles at best, sometimes none.
Example code for testing - stick in a prim and click:
//------------------------------------------------------------------------
startParticles()
{
llParticleSystem([
PSYS_PART_FLAGS, 0 |
PSYS_PART_INTERP_COLOR_MASK |
PSYS_PART_INTERP_SCALE_MASK |
PSYS_PART_WIND_MASK |
PSYS_PART_FOLLOW_VELOCITY_MASK,
PSYS_SRC_PATTERN,PSYS_SRC_PATTERN_EXPLODE,
PSYS_PART_MAX_AGE,15.0,
PSYS_PART_START_COLOR, <0.05,0.05,0.05>,
PSYS_PART_END_COLOR, <1.0,1.0,1.0>,
PSYS_PART_START_SCALE,<4.0,4.0,4.0>,
PSYS_PART_END_SCALE,<15.0,15.0,15.0>,
PSYS_SRC_BURST_RATE,10.5000,
PSYS_SRC_ACCEL, <0,0,0.175>,
PSYS_SRC_BURST_PART_COUNT,100,
PSYS_SRC_BURST_RADIUS,2.0,
PSYS_SRC_BURST_SPEED_MIN,0.5,
PSYS_SRC_BURST_SPEED_MAX,1.5,
PSYS_SRC_TARGET_KEY,(key)"",
PSYS_SRC_INNERANGLE,0.0,
PSYS_SRC_OUTERANGLE,0.0,
PSYS_SRC_OMEGA, <0,0,0>,
PSYS_SRC_MAX_AGE, 0.0,
PSYS_SRC_TEXTURE,"",
PSYS_PART_START_ALPHA, 0.6,
PSYS_PART_END_ALPHA, 0.0
]);
}
stopParticles()
{
llParticleSystem([]);
}
default
{
touch_start(integer total_number)
{
startParticles();
llSleep(0.5);
stopParticles();
}
}
//------------------------------------------------------------------------
|
As of this very version of Windlight, number of particles pr. burst is severely weakened. I have been testing the exact same script in prior versions of Windlight as well as default viewer, and this behaviour is new.
Below is an example script you can test. In previous versions/default viewer, this script would create an instant cloud of particles produced by a single burst, when the object containing the script was clicked. In most recent Windlight it will produce 2-3 particles at best, sometimes none.
Example code for testing - stick in a prim and click:
//------------------------------------------------------------------------
startParticles()
{
llParticleSystem([
PSYS_PART_FLAGS, 0 |
PSYS_PART_INTERP_COLOR_MASK |
PSYS_PART_INTERP_SCALE_MASK |
PSYS_PART_WIND_MASK |
PSYS_PART_FOLLOW_VELOCITY_MASK,
PSYS_SRC_PATTERN,PSYS_SRC_PATTERN_EXPLODE,
PSYS_PART_MAX_AGE,15.0,
PSYS_PART_START_COLOR, <0.05,0.05,0.05>,
PSYS_PART_END_COLOR, <1.0,1.0,1.0>,
PSYS_PART_START_SCALE,<4.0,4.0,4.0>,
PSYS_PART_END_SCALE,<15.0,15.0,15.0>,
PSYS_SRC_BURST_RATE,10.5000,
PSYS_SRC_ACCEL, <0,0,0.175>,
PSYS_SRC_BURST_PART_COUNT,100,
PSYS_SRC_BURST_RADIUS,2.0,
PSYS_SRC_BURST_SPEED_MIN,0.5,
PSYS_SRC_BURST_SPEED_MAX,1.5,
PSYS_SRC_TARGET_KEY,(key)"",
PSYS_SRC_INNERANGLE,0.0,
PSYS_SRC_OUTERANGLE,0.0,
PSYS_SRC_OMEGA, <0,0,0>,
PSYS_SRC_MAX_AGE, 0.0,
PSYS_SRC_TEXTURE,"",
PSYS_PART_START_ALPHA, 0.6,
PSYS_PART_END_ALPHA, 0.0
]);
}
stopParticles()
{
llParticleSystem([]);
}
default
{
touch_start(integer total_number)
{
startParticles();
llSleep(0.5);
stopParticles();
}
}
//------------------------------------------------------------------------
**Snapshot is another example comparing Release Candidate and Windlight with the same particle effect.
|
made changes - 16/Feb/08 06:41 AM
|
Linden Lab Issue ID
|
|
DEV-10687
|
made changes - 28/Feb/08 03:51 PM
|
Status
|
Open
[ 1
]
|
Fix Pending
[ 10001
]
|
|
Linden Lab Internal Branch
|
|
windlight14
|
made changes - 29/Feb/08 02:33 AM
|
Priority
|
Major
[ 3
]
|
Critical
[ 2
]
|
made changes - 07/Mar/08 02:51 PM
|
Status
|
Fix Pending
[ 10001
]
|
Reopened
[ 4
]
|
made changes - 08/Mar/08 07:54 PM
|
Link
|
|
This issue duplicates VWR-3241
[ VWR-3241
]
|
made changes - 09/Mar/08 08:26 PM
|
Comment
|
[ Edit: disregard this
]
|
|
made changes - 10/Mar/08 10:45 AM
|
Status
|
Reopened
[ 4
]
|
Resolved
[ 5
]
|
|
Resolution
|
|
Needs More Info
[ 4
]
|
made changes - 10/Mar/08 12:56 PM
|
Affects Version/s
|
|
1.19.1 Release Candidate
[ 10270
]
|
made changes - 10/Mar/08 01:02 PM
|
Resolution
|
Needs More Info
[ 4
]
|
|
|
Status
|
Resolved
[ 5
]
|
Reopened
[ 4
]
|
made changes - 10/Mar/08 10:14 PM
|
Link
|
|
This issue is duplicated by VWR-5535
[ VWR-5535
]
|
made changes - 12/Mar/08 08:33 PM
|
Status
|
Reopened
[ 4
]
|
Resolved
[ 5
]
|
|
Fix Version/s
|
|
1.19.1 Release Candidate
[ 10270
]
|
|
Resolution
|
|
Fixed
[ 1
]
|
made changes - 13/Nov/08 11:18 AM
|
Workflow
|
jira-2007-12-22a
[ 52295
]
|
jira-2008-11-14
[ 68213
]
|
made changes - 13/Nov/08 05:30 PM
|
Workflow
|
jira-2008-11-14
[ 68213
]
|
jira-2008-11-14a
[ 108880
]
|
made changes - 13/Nov/08 05:56 PM
|
Workflow
|
jira-2008-11-14
[ 108880
]
|
jira-2008-11-14a
[ 117562
]
|
made changes - 13/Nov/08 06:11 PM
|
Workflow
|
jira-2008-11-14
[ 117562
]
|
jira-2008-11-14a
[ 123001
]
|
made changes - 13/Nov/08 06:33 PM
|
Workflow
|
jira-2008-11-14
[ 123001
]
|
jira-2008-11-14a
[ 131469
]
|
|