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Issue Details (XML | Word | Printable)

Key: VWR-4383
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Larryk Dagger
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

Scripted weapons showing partially in position they should not be showing

Created: 25/Jan/08 03:33 PM   Updated: 25/Jan/08 04:05 PM
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Component/s: Graphics, Performance, Scripting
Affects Version/s: First Look: WindLight
Fix Version/s: None

Environment:
Second Life 1.18.6 (77495) Jan 22 2008 15:30:40 (Second Life WindLight)

You are at 262940.8, 282281.1, 22.8 in Rasta Keys located at sim4416.agni.lindenlab.com (63.210.158.66:13004)
Second Life Server 1.18.6.77554

CPU: Intel Core 2 Series Processor (1999 MHz)
Memory: 2038 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: Intel
Graphics Card: Intel 945G
OpenGL Version: 1.4.0 - Build 7.14.10.1147
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 0/746 (0.0%)
Viewer Digest: 58f7490d-4744-f65f-8845-3f6b997152e6
Issue Links:
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 Description  « Hide
I have scripted weapons that take two attachment points on my avatar. One attachment point is either/both my right/left hand depending on if it is dual weapons. The other attachment point is either my spine or my upper right/left leg, again depending on if dual weapons. When the weapon(s) are holstered/slung/sheathed, I see partial parts of the weapon(s) in my hand(s). when drawn, I see partial parts of the weapon(s) in the holstered/slung/sheathed attachment point.
I have tried relogging and removing & reattaching said weapons. Nothing works. I still see partial weapons where I should not.

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