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Issue Details (XML | Word | Printable)

Key: VWR-4352
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Trice Beam
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

X1950 pro ATi 8.1 Scripted alpha channel texture objects not render correct.

Created: 24/Jan/08 01:26 AM   Updated: 24/Jan/08 03:16 AM
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Component/s: Graphics
Affects Version/s: First Look: WindLight
Fix Version/s: None

File Attachments: None
Image Attachments:

1. screenshot-1.jpg
(307 kB)

2. screenshot-2.jpg
(313 kB)

3. screenshot-3.jpg
(352 kB)

4. screenshot-4.jpg
(355 kB)
Environment: x1950 pro pentuim 4 2gb ram ati 8.1 drivers.
Issue Links:
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 Description  « Hide
As you can see in the screen shot. the avatars umm.... " between legs Body part" is an alpha channel object hidden by a script that alows it to be shown on command very common item on many avatars I see them everywhere.

You can show it in states or hide it with an alpha channel script.

in these shots it is set to "hidden" covered by alpha textures..

when i move a distnce away all the ALpha channel texture objects show.

then in the other screen shot i moved closer.

the are rendered correctly at close range.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Trice Beam added a comment - 24/Jan/08 01:27 AM - edited
the object between the avatar legs should be hidden with an alpha channel texture and script.. far away it is not.

Trice Beam added a comment - 24/Jan/08 01:28 AM - edited
screen 2 ....I moved closer it is almost gone and stays this way until i move closer to this alpha object...

Trice Beam added a comment - 24/Jan/08 01:31 AM
in screen 3 i am very close now it is rendering correct and can not be seen with the alpha channels.

I have it selected in Edit mode so you can see it 's outline


Trice Beam added a comment - 24/Jan/08 01:33 AM - edited
screen 4...close without selection it is hidden with alpha channels like it should be and was in every other version of the windlight . this happens to many objects made by many people with simlar functions and scripts.

Second Life 1.18.6 (77495) Jan 22 2008 15:30:40 (Second Life WindLight)

You are at 211043.0, 300086.4, 21.5 in Drachen located at sim2036.agni.lindenlab.com (64.129.40.40:13006)
Havok4 Beta Server 1.18.6.78103

CPU: Intel Pentium 4 Northwood (3398 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon X1950 Pro
OpenGL Version: 2.1.7275 Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 0/47145 (0.0%)
Viewer Digest: 58f7490d-4744-f65f-8845-3f6b997152e6

the X1950 pro is an AGP version.