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Key: VWR-4341
Type: Bug Bug
Status: Closed Closed
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Creem Pye
Votes: 0
Watchers: 1
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1. Second Life Viewer - VWR

Alpha culling often occurs at overly short ranges and makes 100% transparent textures opaque

Created: 23/Jan/08 03:31 PM   Updated: 23/Jan/08 04:41 PM
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Component/s: Graphics
Affects Version/s: First Look: WindLight
Fix Version/s: None

File Attachments: None
Image Attachments:

1. alpha-culled_invisicube.jpg
(26 kB)
Environment: Windlight Linux 1.18.6.77495, Nvidia 6600GT with 169.09 drivers
Issue Links:
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 Description  « Hide
The newest Windlight viewer (released the day of this posting) offers a new graphics rendering performance optimization. At certain distances, the alpha channel of a prim's textures will be dropped, making the prim 100% opaque. This offers a performance boost, since other textures appearing behind an opaque object are not rendered.

With the implementation in 77495, however, the results are often ugly. Sometimes objects as close as 10m from the camera lose their alpha channel. In my opinion, that is a bit too close. Also, objects with invisible (100% alpha) textures become opaque. Instead of being rendered opaque, 100% alpha textures probably shouldn't be rendered at all.

Attached is a screenshot of a 30cm*30cm*30cm cube with 100% alpha sides and orange color sitting ~10m away from my avatar. The cube should be perfectly invisible, yet alpha culling makes it opaque at quite a short range. In both older versions of Windlight and the mainline viewer (which don't seem to have alpha culling), the cube is rendered correctly in all cases.



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Buckaroo Mu made changes - 23/Jan/08 04:40 PM
Field Original Value New Value
Link This issue duplicates VWR-4337 [ VWR-4337 ]
Buckaroo Mu made changes - 23/Jan/08 04:41 PM
Status Open [ 1 ] Closed [ 6 ]
Resolution Duplicate [ 3 ]
Sue Linden made changes - 13/Nov/08 11:47 AM
Workflow jira-2007-12-22a [ 51380 ] jira-2008-11-14 [ 77070 ]
Sue Linden made changes - 13/Nov/08 06:51 PM
Workflow jira-2008-11-14 [ 77070 ] jira-2008-11-14a [ 138197 ]