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Thraxis Epsilon added a comment - 18/Jan/08 02:33 PM
Please provide a more detailed description of your issue.
obs: In any resolution, windowed or fullscreen.
When I am in a place with too many people, or some place have too many poligons, using the Windlight or the normal Viwer
This crash happens when have too many people on a place or the place have too many polygons.
If is a place with phew people or empty the crashes dont happen. The description of the crash is some big polygons startig from the avatar or the objects. Try disabling some Second Life graphics settings if they are on?
Several months ago, using a Radeon card (9800 XT I believe), I would have eventually some polygon glitches like that, but only if I had Avatar Vertex Program on, or something like that. Try going into the preferences, Graphics, the Hardware Options button, and disable "OpenGL Vertex Buffer Objects", or in Graphics try checking "Custom", then maybe try disabling some of the other things. Hardware skinning? Avatar Cloth? Maybe turning one of those off, or turning something else down or off, will stop it crashing like this. Maybe you should check what your video card temperature is at, when this happens, in case it's overheating. The ATI Catalyst Control Center should have an overdrive or overclocking tab which shows the temperature. I WONT change the quality. I tested in lower resolutions and gave the same problem.
9800XT is older generation of cards, even with better memory (DDR3). Heat is not an issue here. Please, understand that in the earlier verions of Windlight, with the same card and the same configuration NEVER gave any video crash. All was working fine before this version in the SAME resolution and never give that kinda video crash before. So if to solve a problem is to lower configuration, maybe u didint understand the issue. I used the SAME configuration as before and this problem didint apear before this. So i cant do that. It HAVE to be another solution. I have been experiencing the same glitch in graphics... multi-colored triangles radiate from the center of either my own avatar, another avatar or any other prim object. It has happened for me in less crowded sims as well. In fact, the most recent time, I was alone in the entire sim. I have noticed it seems to happen when I am camming about an area or zooming into an object/self/other avatar. I need to restart SL to correct the graphics. As the reporter stated, I did not have this issue until this latest Windlight release either.
Graphics card: Radeon x700 I also have this issue. I see triangle artifacts at any resolution combo (changed monitor and viewer). I notice it gets worse when I turn on Avatar Vertex Program. Have not been able to eliminate it and it is ruining my SL enjoyment.
I have a Radeon 9700. I will be upgrading to a new system and card in a month and if SL does not work for that will be reconsidering SL. Thanks for all the pictures, I suspect this may be similar/same bug as https://jira.secondlife.com/browse/VWR-3258
Yes it seems the same issue.
About this issue i like to note: Thanks for the help. When happen have a crowd of avatars.
Dont happen all the time I think this issue happens when is on some place with avatars using objetcs with some kinda particles. |
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