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Issue Details (XML | Word | Printable)

Key: VWR-3852
Type: Meta Issue Meta Issue
Status: Open Open
Priority: Low Low
Assignee: Unassigned
Reporter: LaeMi Qian
Votes: 6
Watchers: 1
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Meta-issue: Prim-shape related stuff

Created: 15/Dec/07 07:19 PM   Updated: 04/Mar/09 12:55 PM
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Component/s: Building (in-world)
Affects Version/s: None
Fix Version/s: None

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 Description  « Hide
Meta issue to group ideas relating to new prim types and extensions to existing prim types, in regard to possible shapes in SL.

Not so much about prim-related stuff that is about textures, scripting, etc.

Executive Summary (so far):

New Features for existing prims-

  • Static Bend
  • Slice
  • Carve/Hollow/SubtractivePrims
  • >1 <-1 taper on torus/tube/ring

New Prim Types

  • Extruded regular polygon (arbitrary # sides)
  • Dodecahedron and Icosahedron prims
  • Extruded arbitrary 2D shape
  • Meta Balls (blobbies)
  • Ropes (2-ended flexis/stretchies)
  • Manaquin (clothes-horse prim using existing avatar shape data)


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