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Issue Details (XML | Word | Printable)

Key: VWR-3560
Type: Bug Bug
Status: Open Open
Priority: Major Major
Assignee: Unassigned
Reporter: WarKirby Magojiro
Votes: 14
Watchers: 2
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1. Second Life Viewer - VWR

llMapDestination cannot be muted

Created: 30/Nov/07 07:28 PM   Updated: 03/Jan/09 03:27 PM
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Component/s: User Interface
Affects Version/s: None
Fix Version/s: None

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Linden Lab Issue ID: DEV-8447


 Description  « Hide
When a user is muted, llMapDestination calls from them can still bring up the map on your screen. This shouldn't be an issue, as it can only be called from a touch event. But see VWR-3559 for the explanation of why this is a problem.

in any case, muting someone should prevent their interaction with you, period. llMapDestination can be used to cause inconvenience, and should not work if the user is muted.



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Clarknova Helvetic added a comment - 01/Dec/07 12:09 AM
A mute button on ALL dialogs is a must, and neither they, nor any other LsL-accessible popup, should be allowed to steal focus. Ever.

Map windows also need a persistent minimize button, a-la the tabbed instant Message window.

The map dialogs also need a mute-owner button if the object is not the owners'.


Jahar Aabye added a comment - 01/Oct/08 03:09 PM
Another option might be to add a permissions request. Obviously it's too late to add an llRequestPermissions() category for it without breaking existing content, but an automatic permissions request might still be possible. Basically, when a user clicks on an object that initiates the llMapDestination() function, a blue dialog is sent to the user saying something to the effect of "XXX, an object owned by YYY, would like to open your map" along with the options Yes, No, and Mute. Maybe even Yes, No, Mute, and Report Abuse. In any event, clicking Yes would allow the map to be brought up ONCE. If it needs to be brought up again, they can re-click on the object. Clicking No would prevent the map from being brought up, and would prevent further calls to the function for several minutes. Mute would mute the object and the owner.

Of course, as I mentioned in SVC-1038, a server-side approach may be better.