
| Key: |
VWR-3368
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| Type: |
Bug
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| Status: |
Resolved
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| Resolution: |
Duplicate
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| Priority: |
Critical
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| Assignee: |
Unassigned
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| Reporter: |
Rift Rehnquist
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| Votes: |
0
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| Watchers: |
0
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If you were logged in you would be able to see more operations.
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File Attachments:
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None
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Image Attachments:
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Environment:
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Intel Core 2 Duo 2.4g
2gig DDR2 Ram
Gigabyte S-Series MOBO GA-G33M-DS2R
Gigabyte GeForce 8500 GT - Turbo Edition 512VGA Ram
OS-Windos Vista
(All relevant drivers concurrent and up to date)
Intel Core 2 Duo 2.4g
2gig DDR2 Ram
Gigabyte S-Series MOBO GA-G33M-DS2R
Gigabyte GeForce 8500 GT - Turbo Edition 512VGA Ram
OS-Windos Vista
(All relevant drivers concurrent and up to date)
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Issue Links:
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Duplicate
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This issue duplicates:
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VWR-3162 WindLight: Objects, avatars, and water sometimes disappear after zooming camera
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The FirstLook Windlight Viewer appears to have a bug in which at random intervals, the textures on Prims will just seem to dissappear making the prim invisible. This recorded case discovers the even in word water can be affected.
Case is fixed with a simple relog.
Reproduction difficult. Seems to be random. Although Disabling camera constrainst and Zooming out beyond your draw distance seems to be an effective reproduceable trigger.
The instance seen in the Attached Image just happened while I was AFK from the PC for about and hour or so. No trigger.
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Description
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The FirstLook Windlight Viewer appears to have a bug in which at random intervals, the textures on Prims will just seem to dissappear making the prim invisible. This recorded case discovers the even in word water can be affected.
Case is fixed with a simple relog.
Reproduction difficult. Seems to be random. Although Disabling camera constrainst and Zooming out beyond your draw distance seems to be an effective reproduceable trigger.
The instance seen in the Attached Image just happened while I was AFK from the PC for about and hour or so. No trigger. |
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