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Key: VWR-3307
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: BigPapi Linden
Reporter: anthony77777 bandit
Votes: 1
Watchers: 0
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1. Second Life Viewer - VWR

Reflecting Prims lost original color with windlight.

Created: 19/Nov/07 01:22 AM   Updated: 28/Nov/07 10:49 AM
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Component/s: Building (in-world)
Affects Version/s: First Look: WindLight
Fix Version/s: None

File Attachments: None
Image Attachments:

1. windlight-difect.jpg
(43 kB)
Environment:
CPU: Intel Pentium 4 (Unknown model) (3527 MHz)
Memory: 1024 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: RADEON X550 x86/SSE2
OpenGL Version: 2.0.6120 WinXP Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
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 Description  « Hide
On Standard SL versions using high shininess on prims results grey toned reflections like in RL , grey reflections are correct even in any inside ambient RL and SL . With Windlight any kind of shininess results odd an incorrecty blue..The attachment pic shows what happens in inside ambient on high shininess crystall effect and gold colored prims....even with low shininess the result dont change......its blue. Thank you

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BigPapi Linden added a comment - 28/Nov/07 10:49 AM
Duplicate of: VWR-3139