
| Key: |
VWR-3264
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| Type: |
Bug
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| Status: |
Resolved
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| Resolution: |
Duplicate
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| Priority: |
Normal
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| Assignee: |
Unassigned
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| Reporter: |
Theodore Folsom
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| Votes: |
2
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| Watchers: |
1
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If you were logged in you would be able to see more operations.
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File Attachments:
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None
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Image Attachments:
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Environment:
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Second Life 1.18.5 (73655) Nov 13 2007 12:57:54 (Second Life WindLight)
CPU: Intel Pentium 4 (Unknown model) (3600 MHz)
Memory: 3326 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GTS/PCI/SSE2
OpenGL Version: 2.1.1
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Viewer Digest: dadcde93-7357-bc40-b2b8-516d5239e365
Second Life 1.18.5 (73655) Nov 13 2007 12:57:54 (Second Life WindLight)
CPU: Intel Pentium 4 (Unknown model) (3600 MHz)
Memory: 3326 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GTS/PCI/SSE2
OpenGL Version: 2.1.1
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Viewer Digest: dadcde93-7357-bc40-b2b8-516d5239e365
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Issue Links:
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Duplicate
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This issue duplicates:
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VWR-3162 WindLight: Objects, avatars, and water sometimes disappear after zooming camera
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Objects, like buildings for e.g. (please see attached screenshot), seem to derez from time to time with the new 1st-look-viewer. Once the objects are "gone" (physically they are still there ... you can run against them but you cannot see them anymore), they won´t rez again untill you restart Second Life.
Sometimes it happens right when i start the viewer. Sometimes it takes two hours to start derezing objects around me.
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Description
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Objects, like buildings for e.g. (please see attached screenshot), seem to derez from time to time with the new 1st-look-viewer. Once the objects are "gone" (physically they are still there ... you can run against them but you cannot see them anymore), they won´t rez again untill you restart Second Life.
Sometimes it happens right when i start the viewer. Sometimes it takes two hours to start derezing objects around me. |
Show » |
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OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce Go 7600/PCI/SSE2
OpenGL Version: 2.0.1
It appears that if the camera remains static for a prolonged amount of time that this has a higher chance of occurring.