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Issue Details (XML | Word | Printable)

Key: VWR-3127
Type: Bug Bug
Status: Closed Closed
Resolution: Fixed
Priority: Critical Critical
Assignee: Zen Linden
Reporter: FireFox Breed
Votes: 26
Watchers: 5
Operations

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1. Second Life Viewer - VWR

WindLight: Shiny with Atmospheric Shaders on looks transparent/invisible like invisiprims

Created: 14/Nov/07 11:25 PM   Updated: 11/Jun/09 10:30 AM
Component/s: Graphics
Affects Version/s: First Look: WindLight
Fix Version/s: First Look: WindLight

File Attachments: None
Image Attachments:

1. screenshot-1.jpg
(277 kB)

2. screenshot-10.jpg
(320 kB)

3. screenshot-2.jpg
(222 kB)

4. screenshot-3.jpg
(222 kB)

5. screenshot-4.jpg
(215 kB)

6. screenshot-5.jpg
(170 kB)

7. screenshot-6.jpg
(205 kB)

8. screenshot-7.jpg
(170 kB)

9. screenshot-8.jpg
(128 kB)

10. screenshot-9.jpg
(83 kB)

11. With Atmospherics.jpg
(26 kB)

12. With.jpg
(25 kB)

13. without.jpg
(26 kB)

14. without.jpg
(26 kB)
Environment:
Second Life 1.18.5 (73655) Nov 13 2007 12:57:54 (Second Life WindLight) and
Second Life 1.18.5 (74061) Nov 19 2007 10:10:17 (Second Life WindLight)
Second Life 1.18.5 (74642) Nov 28 2007 16:14:54 (Second Life WindLight)

You are at 231038.9, 256522.1, 399.0 in Tokachi City located at sim959.agni.lindenlab.com (72.5.12.109:13006)
Second Life Server 1.18.5.73200

CPU: AMD (Unknown model) (1999 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP x64 Edition Service Pack 2 (Build 3790)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 2900 XT
OpenGL Version: 2.0.6956 Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 940/228672 (0.4%)
Viewer Digest: dadcde93-7357-bc40-b2b8-516d5239e365

7.10 drivers from ati
Issue Links:
Duplicate
Relates

Linden Lab Issue ID: DEV-6121


 Description  « Hide
Shiny objects become transparent when shiny.

 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Suzhanna Rossini added a comment - 15/Nov/07 12:00 AM
This is also happening exactly the same way with a ATI Radeon X1950 Pro running on AMD CPU platform and Windows Vista 64bit Business.
ATI driver version 7.10 as well.

Elle Pollack added a comment - 15/Nov/07 12:15 AM
Apparently same bug, different graphics card

Elle Pollack added a comment - 15/Nov/07 12:18 AM
Oops, above comment was me linking this issue to VWR-3112. I am not having this issue (gForce 8800GTS 320MB, ForceWare driver version 163.69) but obviously someone else with an nVidia card is.

Damian Delacroix added a comment - 15/Nov/07 02:18 AM
I'm having the same issue.. running GeForce 8500GT 512mb PCI-E, with latest drivers.

Seems that it tends to happen when I play with the atmospheric controls.. changing between presets. Once it occurs, the only solution is to log out and back in. I thought maybe bouncing from place to place might do it, but that does not help.

I've taken numerous snapshots on http://www.slpics.com, didn't know I could place them here.


Damian Delacroix added a comment - 15/Nov/07 02:22 AM
Played with the atmospheric settings.. I was turned away from the building while taking
snapshots.. when I turned around, I found this.

Had a similiar problem before, after exiting the building some of the walkway seemed
to have disappeared. Logging out and back in was my only solution.


Damian Delacroix added a comment - 15/Nov/07 02:26 AM
Some of this building is missing also.. the objects are there, but you can no longer see
them.

Cathryn Kappler added a comment - 15/Nov/07 08:37 AM
More than just objects. Just now, I was with friends when I logged back in with the WindLight. I could see her name tag and my radar showed she was there, but her avatar was invisible. Tried logging in and out a couple of times, did not help. Went back to the regular viewer and there she was.

Torley Linden added a comment - 15/Nov/07 10:00 AM
Please don't misuse the "Showstopper" priority but thanks for reporting this; I've heard some similar issues and we'll investigate further! The screenshots are appreciated too.

Trixie Bumbo added a comment - 15/Nov/07 11:24 AM
Same problems here. When I toggle the Atmospheric Shaders on, shiny objects turn black or transparent but I have the WindLight skies. Toggling that off gives my shiny objects back but I lose the sky effects. Here's a snaphsot of what I get: http://img.photobucket.com/albums/v249/hamstrdam/ShinyGoesTransparent.jpg

CPU: Intel Pentium 4 (Unknown model) (3192 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 2600 PRO
OpenGL Version: 2.0.6956 Release


BigPapi Linden added a comment - 15/Nov/07 05:39 PM
This might have already been fixed internally since the buildme last week that we just qa'ed and released, so hopefully this should no longer be an issue with the next release of WindLight First Look (which should be out next week).

Damian Delacroix added a comment - 16/Nov/07 12:58 AM
As seen in Screenshot-8.. it's not just shiny or alpha that are affected. I was working on a project, playing with GLOW object.. and when I turned around.. I found half the objects
in the sim have losts their textures!

I find that even avatars are not seen, if they were in the area that is affected.

Trying all I could think of, the only way to fix this is to relog.

Hope the following info about my system helps:
=====================================
CPU: Intel Pentium 4 (Unknown model) (2992 MHz)
Memory: 3071 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8500 GT/PCI/SSE2
OpenGL Version: 2.1.1
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 2559/51532 (5.0%)


Atsuko Otsuka added a comment - 16/Nov/07 01:41 AM
See the snaphots i put up, the roof is set to shiny, has now gone almost transparent, but not normal transparent. it acts like it's the type of prim used to hide an avatar, it even manages to go transparent through the water

Torley Linden added a comment - 16/Nov/07 11:49 AM
Cleaned up summary, imported so BigPapi and all of us and keep further track of it. Thanks for the feedback!

Suzhanna Rossini added a comment - 21/Nov/07 10:44 PM
Still transparent shinies in 1.18.5-74061 as you see on the door and balcony floor and some walls.

FireFox Breed added a comment - 21/Nov/07 10:59 PM
Still a problem with Second Life 1.18.5 (74061) Nov 19 2007 10:10:17 (Second Life WindLight)

Reopening


Sdocat Lemieux added a comment - 24/Nov/07 06:09 PM
Same problem, ATI X1950 pro. Not fixed as of 74061. Also, as noted by Firefox's screenshots; windlight water rendering does not work.

CoyoteAngel Dimsum added a comment - 25/Nov/07 06:51 AM
Same problem running Windlight on an nvidia 8800gts (Windows XP)

shaq Merlin added a comment - 25/Nov/07 10:26 AM

FireFox Bancroft added a comment - 25/Nov/07 09:28 PM
If you go into your Catalyst Control Center and Turn on Anti-Aliasing the Shiney comes back but it's stuck in High shine and Ground textures are wrong. Also with AA on Objects set to full bright disappear as if they've had a transparent texture applied to them.

This is with Catalyst 7.11 w/ Crysis hotfix applied on a Radeon HD 2900XT 512MB edition and of Course Windows Vista Ultimate.

Funnily enough Reflective Water and such worked on my X1900XT under Windows XP with the original Windlight Client.


FireFox Bancroft added a comment - 25/Nov/07 09:34 PM
Edit: I forgot to add that this is the list of features that also DO NOT work:

Haze settings
Underwater Haze (also for some goofy reason when underwater the sky automatically turns to overcast; overriding your sky settings)
Reflection/Refraction on Water


Brandon Shinobu added a comment - 30/Nov/07 12:00 AM
I installed the new Windlight Client and the 7.11 drivers for my ATI Radeon X1800, but the same problems with shiny, water reflection, and (lack of) glow still exist. I'm running on Vista.

Sdocat Lemieux added a comment - 30/Nov/07 07:14 AM
New client, no change, ATI X1950, Cat. 7.11, Vista.

Elle Pollack added a comment - 01/Dec/07 09:12 AM
Read the release notes guys, only 5 or so fixes made it into the last Windlight update and this wasn't one of them (seems like a rush release to get caught up with the current release candidate.)

Stefan Box added a comment - 01/Dec/07 04:37 PM
I too am having issues with Shiny being invisible when the Atmospheric effects are on..
I have an NVidia 8600GTS and running Vista Home Premium
Here is the picture in the current windlight release 1.18.5.74642 with the atmospherics off.
the shiny is there..

Stefan Box added a comment - 01/Dec/07 04:44 PM
I to am having invisible shiny issues with Windlight when the atmospheric shaders are turned on.
I have an NVidia GeForce 8600GTS with the latest Forceware drivers (169.04) running on Windows Vista Home Premium.
The shots were taken in Windlight release 1_18-5-74642.
They can look bluish but also totally invisible see snapshot attachment 3

Torley Linden added a comment - 03/Dec/07 12:37 PM
Retitled summary to reflect current state affecting both ATI and NVIDIA users – thanks for the additional info.

Atsuko Otsuka added a comment - 04/Dec/07 09:28 PM
CPU: Intel Core 2 Series Processor (3005 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 2900 XT
OpenGL Version: 2.1.7056 Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 8/83489 (0.0%)
Viewer Digest: e1d191d1-0f4d-065a-3565-53fbb9937365

Shiny Still appearing like an alpha scripted prim


Trixie Bumbo added a comment - 05/Dec/07 01:31 AM
Same problems as before for me. Shiny objects are transparent with atmospheric shaders on. Also no water effects with any settings.

CPU: Intel Pentium 4 (Unknown model) (3192 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 2600 PRO
OpenGL Version: 2.0.6956 Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 0/6385 (0.0%)
Viewer Digest: ffac34f4-0452-2fcc-16b7-c2868f0923ef


miyuki onmura added a comment - 05/Dec/07 09:44 AM
CPU: AMD (Unknown model) (3013 MHz) - Athlon 64 X2 6000+
Memory: 4095 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: Radeon X1950 Series - X1950 XTX
OpenGL Version: 2.1.7056 Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 0/1798 (0.0%)
Viewer Digest: e1d191d1-0f4d-065a-3565-53fbb9937365

I'm getting the same, even down to the no water effects on any settings.


Memnoch Matzerath added a comment - 06/Dec/07 11:40 PM
Likewise...

CPU: Intel Core 2 Series Processor (1994 MHz)
Memory: 2046 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8400M GT/PCI/SSE2
OpenGL Version: 2.1.2
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)


Steph Sidek added a comment - 08/Dec/07 05:52 PM
Likewise ...

First time using the Windlight Viewer and first thing I spotted ..

CPU: Intel Core Series Processor (1599 MHz)
Memory: 1407 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI RADEON XPRESS 200M Series (Omega 3.8.421) x86/SSE2
OpenGL Version: 2.0.6956 WinXP Release
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)


Zen Linden added a comment - 09/Dec/07 03:51 AM
Hi folks. I fixed the fallback for this that makes sure shiny objects are not transparent. However, there is little we can do about the fact that glsl is not well supported on these new drivers, so unfortunately water and other shaders simply will not work as the shaders fail to link properly. This is another case of GL not being as well supported as DirectX. ATI says that the 7.12 drivers will be out shortly and may help. I hope this is the case. Thanks for bearing with us.

Atsuko Otsuka added a comment - 17/Dec/07 08:57 PM
It's fixed, thankyou very much! windlight was unuseable with the shiny issue, now it's playable.

WarKirby Magojiro added a comment - 22/Dec/07 01:10 PM
I've changed all fixed internally issues to Resolved: Fix pending.

FireFox Breed added a comment - 30/Dec/07 01:06 PM
Currently I can now follow up on this issue. I am deployed and away from my home computer. If anyone else has any luck with the 7.12 drivers fixxing the issue please post feedback.

Suzhanna Rossini added a comment - 30/Dec/07 02:03 PM
Yes, this works now with ATI 7.12 drivers, but there are other issues, like http://jira.secondlife.com/browse/VWR-1556

Torley Linden added a comment - 07/Feb/08 11:56 AM
Fixed, also see VWR-3590.