• All submissions to this site are governed by Second Life Project Contribution Agreement. By submitting patches and other information using this site, you acknowledge that you have read, understood, and agreed to those terms.
Issue Details (XML | Word | Printable)

Key: VWR-3038
Type: New Feature New Feature
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Ave Streeter
Votes: 11
Watchers: 0
Operations

If you were logged in you would be able to see more operations.
1. Second Life Viewer - VWR

Show my name on the title bar of the viewer

Created: 11/Nov/07 10:21 AM   Updated: 05/Apr/08 07:02 PM
Component/s: User Interface
Affects Version/s: 1.18.4.3
Fix Version/s: None

Environment: Windows XP with 2GB memory running two or more SL Viewers on the same computer using the -multiple option


 Description  « Hide
It would be nice for my SL name to appear somewhere on the screen, in a consistent location; the title bar would be ideal – instead of saying "Second Life", it should be able to say "Second Life - Ave Streeter". If not there, at least in some other consistent location. If I run two alts on the same computer, using the -multiple option, it is easy to get confused as to which one I am controlling at a given time when both are in the camera view.

Add an option to General Preferences to turn this feature on or off.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Mercia Mcmahon added a comment - 11/Nov/07 10:43 AM
Interesting idea. A workaround in the meantime would be to run an avatar radar as that would report the name of your alt and so you know that your other account is managed by that instance of SL. Alternatively, turn on Hide My Name on Screen for a similar effect.

Ave Streeter added a comment - 11/Nov/07 02:53 PM
Workarounds people are using would be appreciated in the comments, clever ones especially. Ultimately, it should really be in the client, but in the meantime thanks for the suggestions!

Thraxis Epsilon added a comment - 11/Nov/07 10:14 PM
Prefrences->General->Hide my name , take the checkmark off

This will have your name floating above your head like every other Avatar around you. As well as your current group title.


WarKirby Magojiro added a comment - 12/Nov/07 07:11 AM
yes. This would be really nice.

Showing nmametag isn;t such a great workaround, as you need to actually see said nametag to know which one it is.

In the blue title bar would be perfect.


Argent Stonecutter added a comment - 04/Dec/07 11:42 AM
Workaround: make a HUD object with your name on it, and attach it to TOP.

Mercia Mcmahon added a comment - 04/Dec/07 02:18 PM
Thraxis, WarKirby, Argent, I think you all need to re-read the description, the problem is when both accounts are in camera view. You workarounds would all look the same whether you are in the main account viewer or the alt account viewer. If I am wrong, please explain why. The problem is telling which is which. Of course you could use a watermark (via Client menu), but that uses up some screen real estate.

Argent Stonecutter added a comment - 05/Apr/08 03:59 PM - edited
My suggestion was to have a HUD object with the name in it, so it would be always on the screen.

default {
on_rez() { if(llGetAttached()) llSetText(llName2Key(llgetOwner()), <1,1,1>, 1); }
}

That said, I wish that Windows and Mac programs supported the "-title" option that standard X11 programs do. Since SL runs on Linux under X, how about standardizing a "-title" option on all platforms?

OPTIONS
Most X programs attempt to use the same names for command line options
and arguments. All applications written with the X Toolkit Intrinsics
automatically accept the following options:

...

-title string
This option specifies the title to be used for this window.
This information is sometimes used by a window manager to pro-
vide some sort of header identifying the window.

Oh, and while I'm wishing, how about -geometry, -font, -background, -bordercolor, -borderwidth, and -foreground?


Strife Onizuka added a comment - 05/Apr/08 07:02 PM
Doesn't sound like it would be hard to implement.