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If you were logged in you would be able to see more operations.
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Issue Links:
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Relates
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This issue Relates to:
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VWR-2046
Focus is sent to menu/money/notification window
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This issue is related to by:
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VWR-2502 Add mute button to script notices
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| Linden Lab Issue ID: |
DEV-7096
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Currently, there is a huge problem with blue dialog menus being used for griefing. These steal focus, making it impossible to do anything. The focus stealing is a seperate issue, but even if that is fixed, it doesn't prevent the problem.
Like with inventory offers, we need a mute button on URL dialogs, generated by llLoadUrl, so that the offender can be quickly and easily muted. This is especially important in the (very common) cases where the owner has been banned, and you thusly cannot search their profile to mute them. It should be noted that this button should mute the owner of the object, not just the object itself.Otherwise griefers will simply employ multiple objects to spam urls.
I've marked this issue as a bug, because this is a massive and gaping security flaw. It should not be considered a new feature to fix such an issue, that allows people to be crippled.
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Description
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Currently, there is a huge problem with blue dialog menus being used for griefing. These steal focus, making it impossible to do anything. The focus stealing is a seperate issue, but even if that is fixed, it doesn't prevent the problem.
Like with inventory offers, we need a mute button on URL dialogs, generated by llLoadUrl, so that the offender can be quickly and easily muted. This is especially important in the (very common) cases where the owner has been banned, and you thusly cannot search their profile to mute them. It should be noted that this button should mute the owner of the object, not just the object itself.Otherwise griefers will simply employ multiple objects to spam urls.
I've marked this issue as a bug, because this is a massive and gaping security flaw. It should not be considered a new feature to fix such an issue, that allows people to be crippled. |
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The dialogs also need a mute-owner button if the object is not the owners'.
Mute Owner on dialog should be out of the way, say small and upper right hand corner of the dialog, and require confirmation.