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Issue Details (XML | Word | Printable)

Key: VWR-2997
Type: Bug Bug
Status: Open Open
Priority: Showstopper Showstopper
Assignee: WorkingOnIt Linden
Reporter: Miller Rust
Votes: 240
Watchers: 52
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1. Second Life Viewer - VWR

Second Life Client Severe Memory Leak Problems and Repeated Crashing - SL Use Now Becoming Impossible/Unbearable

Created: 08/Nov/07 02:23 PM   Updated: 09/Jul/09 11:38 AM
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Component/s: Crashes
Affects Version/s: 1.20 Release Candidate, 1.21 Release Candidate, 1.22 Release Candidate
Fix Version/s: None

File Attachments: 1. Text File SecondLife.log (10 kB)
2. Text File SecondLife.log (111 kB)
3. File SecondLife.old (24 kB)
4. Text File SecondLifeCrashReport.log (37 kB)
5. Text File stats.log (1 kB)

Image Attachments:

1. SL 824MB.jpg
(11 kB)
Environment: Windows XP Pro SP2, 1 GB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
Issue Links:
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Linden Lab Issue ID: DEV-9624


 Description  « Hide
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes completely white, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, *I simply should not have to do these things* (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
UPDATE: (5.22.08): While I have since completely changed my system hardware (Windows XP Pro SP2, 4 GB DDR2 RAM, 3.39 GHz P4 with GeForce 7800 GT 512 MB Video, GIGABYTE GA-N650SLI-DS4L LGA 775 NVIDIA nForce 650i SLI ATX Intel Motherboard) and I personally no longer have memory leak problems, friends of mine still report them, and it is clear that there is a kind of "Russian Roulette" that Second Life plays with systems, and certain system configurations cause memory leakage, and some do not. It would be very nice if a consistent pattern and cause could be determined by the Linden staff who look at hardware profiles and crash reports, to determine why these memory leaks are happening for a significant portion of Second Life users. This should be a top priority issue, because dedicated SL users are being seriously affected.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Miller Rust made changes - 08/Nov/07 02:27 PM
Field Original Value New Value
Summary Second Life Client Severe Memory Leak Problems and Repeated Crashing - SL Use now Becoming Impossible/Unbearable Second Life Client Severe Memory Leak Problems and Repeated Crashing - SL Use Now Becoming Impossible/Unbearable
Miller Rust made changes - 08/Nov/07 02:59 PM
Environment Windows XP SP2, 1 GB RAM, 3.39 GHz P4 with Geforce 6800 GS 256 MB Video Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 MicroATX Motherboard
Miller Rust made changes - 08/Nov/07 03:01 PM
Environment Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 MicroATX Motherboard Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
Miller Rust made changes - 08/Nov/07 03:01 PM
Environment Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard Windows XP Pro SP2, 1 GB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
Miller Rust made changes - 08/Nov/07 03:13 PM
Description There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 03:18 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Rascal Ratelle made changes - 08/Nov/07 03:32 PM
Affects Version/s 1.18.3.5 [ 10160 ]
Affects Version/s 1.18.4.3 [ 10190 ]
Miller Rust made changes - 08/Nov/07 05:13 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 05:15 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 05:16 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 05:19 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 06:30 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition" of the Second Life Viewer ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, I should not have to do these things. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 06:30 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition" of the Second Life Viewer ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, I should not have to do these things. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, [i]I simply should not have to do these things[/i]. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 06:31 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, [i]I simply should not have to do these things[/i]. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, <I>I simply should not have to do these things</i>. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 06:32 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, <I>I simply should not have to do these things</i>. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 06:35 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 06:37 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 08:23 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 08:24 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 08:25 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
Miller Rust made changes - 08/Nov/07 10:07 PM
Description NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.

There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition of the SL client seem to help avoid these crashes.
Miller Rust made changes - 09/Nov/07 06:08 AM
Priority Showstopper [ 1 ] Critical [ 2 ]
Description There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition of the SL client seem to help avoid these crashes.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
lindenrobot made changes - 09/Nov/07 09:03 AM
Linden Lab Issue ID DEV-5698
Miller Rust made changes - 10/Nov/07 09:33 AM
Description There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
Rascal Ratelle made changes - 10/Nov/07 04:08 PM
Link This issue is related to by VWR-2419 [ VWR-2419 ]
Rascal Ratelle made changes - 10/Nov/07 04:11 PM
Link This issue Relates to VWR-2419 [ VWR-2419 ]
Rascal Ratelle made changes - 10/Nov/07 04:11 PM
Link This issue Relates to VWR-2986 [ VWR-2986 ]
Rascal Ratelle made changes - 10/Nov/07 04:11 PM
Link This issue Relates to VWR-2999 [ VWR-2999 ]
Mercia Mcmahon made changes - 13/Nov/07 04:31 PM
Link This issue is related to by VWR-3043 [ VWR-3043 ]
Domchi Underwood made changes - 15/Nov/07 07:57 AM
Link This issue is related to by VWR-3155 [ VWR-3155 ]
Rascal Ratelle made changes - 19/Nov/07 04:36 PM
Priority Critical [ 2 ] Showstopper [ 1 ]
Rascal Ratelle made changes - 19/Nov/07 07:15 PM
Affects Version/s 1.18.4.3 [ 10190 ]
Affects Version/s 1.18.5 Release Candidate [ 10200 ]
Rascal Ratelle made changes - 19/Nov/07 07:16 PM
Affects Version/s 1.18.4.3 [ 10190 ]
Affects Version/s 1.18.5 Release Candidate [ 10200 ]
WarKirby Magojiro made changes - 29/Nov/07 12:17 PM
Description There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
Rascal Ratelle made changes - 04/Dec/07 08:02 PM
Affects Version/s 1.18.4.3 [ 10190 ]
Affects Version/s 1.18.5.3 [ 10210 ]
pup witherspoon made changes - 17/Dec/07 02:42 AM
Link This issue is related to by VWR-3872 [ VWR-3872 ]
Rob Linden made changes - 22/Dec/07 02:03 AM
Workflow jira [ 16517 ] jira-2007-12-21 [ 24141 ]
Rob Linden made changes - 22/Dec/07 02:13 AM
Workflow jira [ 24141 ] jira-2007-12-21 [ 24800 ]
Rob Linden made changes - 22/Dec/07 03:08 PM
Workflow jira-2007-12-21 [ 24800 ] jira-2007-12-22 [ 31047 ]
Rob Linden made changes - 22/Dec/07 03:31 PM
Workflow jira-2007-12-21 [ 31047 ] jira-2007-12-22 [ 33113 ]
Rob Linden made changes - 22/Dec/07 08:19 PM
Workflow jira-2007-12-22 [ 33113 ] jira-2007-12-22a [ 38243 ]
Rob Linden made changes - 22/Dec/07 08:43 PM
Workflow jira-2007-12-22 [ 38243 ] jira-2007-12-22a [ 39710 ]
Rob Linden made changes - 22/Dec/07 09:36 PM
Workflow jira-2007-12-22 [ 39710 ] jira-2007-12-22a [ 42202 ]
Rob Linden made changes - 22/Dec/07 09:58 PM
Workflow jira-2007-12-22 [ 42202 ] jira-2007-12-22a [ 43569 ]
aric linden made changes - 23/Jan/08 01:30 PM
Assignee WorkingOnIt Linden [ WorkingOnIt Linden ]
Rascal Ratelle made changes - 24/Jan/08 05:16 PM
Link This issue is related to by VWR-3043 [ VWR-3043 ]
Rascal Ratelle made changes - 24/Jan/08 05:16 PM
Link This issue Relates to VWR-2419 [ VWR-2419 ]
Rascal Ratelle made changes - 24/Jan/08 05:17 PM
Link This issue is related to by VWR-2477 [ VWR-2477 ]
Rascal Ratelle made changes - 24/Jan/08 05:18 PM
Link This issue is related to by VWR-2565 [ VWR-2565 ]
Rascal Ratelle made changes - 24/Jan/08 05:18 PM
Link This issue duplicates VWR-3684 [ VWR-3684 ]
Rascal Ratelle made changes - 24/Jan/08 05:20 PM
Link This issue duplicates VWR-615 [ VWR-615 ]
Rascal Ratelle made changes - 24/Jan/08 05:21 PM
Link This issue duplicates VWR-3684 [ VWR-3684 ]
Rascal Ratelle made changes - 24/Jan/08 05:21 PM
Link This issue duplicates VWR-615 [ VWR-615 ]
Rascal Ratelle made changes - 24/Jan/08 05:22 PM
Link This issue is related to by VWR-3684 [ VWR-3684 ]
Rascal Ratelle made changes - 24/Jan/08 05:23 PM
Link This issue duplicates VWR-4275 [ VWR-4275 ]
Rascal Ratelle made changes - 24/Jan/08 05:23 PM
Link This issue duplicates VWR-4275 [ VWR-4275 ]
Rascal Ratelle made changes - 24/Jan/08 05:23 PM
Link This issue is related to by VWR-4275 [ VWR-4275 ]
Rascal Ratelle made changes - 24/Jan/08 05:36 PM
Link This issue is duplicated by VWR-1740 [ VWR-1740 ]
Rascal Ratelle made changes - 24/Jan/08 05:37 PM
Link This issue is duplicated by VWR-1740 [ VWR-1740 ]
Rascal Ratelle made changes - 24/Jan/08 05:43 PM
Link This issue Relates to VWR-1740 [ VWR-1740 ]
Torley Linden made changes - 31/Jan/08 09:33 AM
Priority Showstopper [ 1 ] Major [ 3 ]
Rascal Ratelle made changes - 05/Feb/08 03:29 AM
Affects Version/s Other (please specify in issue description) [ 10131 ]
Affects Version/s 1.18.5.3 [ 10210 ]
Description There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
(1.19.0 Release Candidate)There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
Rascal Ratelle made changes - 05/Feb/08 03:39 AM
Attachment SecondLife.log [ 14588 ]
Attachment SecondLifeCrashReport.log [ 14589 ]
Attachment stats.log [ 14590 ]
Rascal Ratelle made changes - 04/Mar/08 02:14 AM
Affects Version/s Other (please specify in issue description) [ 10131 ]
Affects Version/s 1.19.0.5 [ 10260 ]
Description (1.19.0 Release Candidate)There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
Rascal Ratelle made changes - 04/Mar/08 02:21 AM
Priority Major [ 3 ] Critical [ 2 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5531 [ VWR-5531 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5528 [ VWR-5528 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5525 [ VWR-5525 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5521 [ VWR-5521 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5516 [ VWR-5516 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5513 [ VWR-5513 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5512 [ VWR-5512 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5500 [ VWR-5500 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5499 [ VWR-5499 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5496 [ VWR-5496 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5493 [ VWR-5493 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5492 [ VWR-5492 ]
Rascal Ratelle made changes - 11/Mar/08 12:18 AM
Link This issue is related to by VWR-5488 [ VWR-5488 ]
Sammy Frederix made changes - 07/Apr/08 08:53 PM
Link This issue Relates to VWR-6186 [ VWR-6186 ]
Rascal Ratelle made changes - 12/May/08 02:27 AM
Affects Version/s 1.20 Release Candidate [ 10300 ]
Affects Version/s 1.19.0.5 [ 10260 ]
Zai Lynch made changes - 18/May/08 11:02 AM
Link This issue Relates to VWR-7269 [ VWR-7269 ]
Rascal Ratelle made changes - 22/May/08 01:11 AM
Attachment SecondLife.log [ 16838 ]
Attachment SecondLife.old [ 16839 ]
Priority Critical [ 2 ] Showstopper [ 1 ]
Miller Rust made changes - 22/May/08 05:19 AM
Description There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.

I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).

If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.

This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.

This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.

I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.

NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
UPDATE: (5.22.08): While I have since completely changed my system hardware (Windows XP Pro SP2, 4 GB DDR2 RAM, 3.39 GHz P4 with GeForce 7800 GT 512 MB Video, GIGABYTE GA-N650SLI-DS4L LGA 775 NVIDIA nForce 650i SLI ATX Intel Motherboard) and I personally no longer have memory leak problems, friends of mine still report them, and it is clear that there is a kind of "Russian Roulette" that Second Life plays with systems, and certain system configurations cause memory leakage, and some do not. It would be very nice if a consistent pattern and cause could be determined by the Linden staff who look at hardware profiles and crash reports, to determine why these memory leaks are happening for a significant portion of Second Life users. This should be a top priority issue, because dedicated SL users are being seriously affected.
eren padar made changes - 11/Jun/08 10:52 PM
Link This issue is duplicated by VWR-6702 [ VWR-6702 ]
heronimus sands made changes - 29/Jul/08 10:04 AM
Link This issue is duplicated by VWR-7376 [ VWR-7376 ]
wayfinder wishbringer made changes - 18/Aug/08 02:42 PM
Link This issue duplicates VWR-8503 [ VWR-8503 ]
wayfinder wishbringer made changes - 18/Aug/08 02:43 PM
Link This issue duplicates VWR-8503 [ VWR-8503 ]
wayfinder wishbringer made changes - 18/Aug/08 02:44 PM
Link This issue Relates to VWR-8503 [ VWR-8503 ]
Ellla McMahon made changes - 29/Aug/08 07:25 PM
Link This issue is related to by VWR-8860 [ VWR-8860 ]
Balpien Hammerer made changes - 31/Aug/08 07:12 PM
Affects Version/s 1.21 Release Candidate [ 10360 ]
Jessicka Graves made changes - 03/Sep/08 02:23 PM
Comment [ This...has not been fixed yet? Yikes...I wish there was any real information to give, but it's a passive bug that generally takes time (from 5 minutes I hear, to 5 hours).... ]
Alexandra Rucker made changes - 02/Oct/08 09:55 PM
Attachment SL 824MB.jpg [ 19255 ]
Maggie Darwin made changes - 09/Oct/08 12:18 PM
Link This issue is related to by VWR-8841 [ VWR-8841 ]
Gellan Glenelg made changes - 14/Oct/08 04:39 AM
Link This issue is original of duplicate VWR-9785 [ VWR-9785 ]
Sue Linden made changes - 13/Nov/08 11:01 AM
Workflow jira-2007-12-22a [ 43569 ] jira-2008-11-14 [ 62320 ]
Sue Linden made changes - 13/Nov/08 11:17 AM
Workflow jira-2007-12-22a [ 62320 ] jira-2008-11-14 [ 67892 ]
Sue Linden made changes - 13/Nov/08 04:33 PM
Workflow jira-2008-11-14 [ 67892 ] jira-2008-11-14a [ 87855 ]
Sue Linden made changes - 13/Nov/08 04:47 PM
Workflow jira-2008-11-14 [ 87855 ] jira-2008-11-14a [ 92297 ]
Sue Linden made changes - 13/Nov/08 04:58 PM
Workflow jira-2008-11-14 [ 92297 ] jira-2008-11-14a [ 96670 ]
Sue Linden made changes - 13/Nov/08 05:09 PM
Workflow jira-2008-11-14 [ 96670 ] jira-2008-11-14a [ 100401 ]
Sue Linden made changes - 13/Nov/08 05:27 PM
Workflow jira-2008-11-14 [ 100401 ] jira-2008-11-14a [ 107345 ]
Sue Linden made changes - 13/Nov/08 05:46 PM
Workflow jira-2008-11-14 [ 107345 ] jira-2008-11-14a [ 113966 ]
Sue Linden made changes - 13/Nov/08 06:01 PM
Workflow jira-2008-11-14 [ 113966 ] jira-2008-11-14a [ 119403 ]
Sue Linden made changes - 13/Nov/08 06:22 PM
Workflow jira-2008-11-14 [ 119403 ] jira-2008-11-14a [ 127276 ]
Sue Linden made changes - 13/Nov/08 06:40 PM
Workflow jira-2008-11-14 [ 127276 ] jira-2008-11-14a [ 133724 ]
Loki Ball made changes - 04/Dec/08 03:18 PM
Comment [ Never did end up going a day on the last viewer I had without my computer being completely devoted to SL.. Which frankly is more than irritating and leaves a feeling of incompetence about how SL resolves issues.> If your relying on your customers to find the problem you won't. I'd say the majority of people have no clue how memory is stored, works, or how a memory leak happens let alone what it is. I'd suggest using a variety of computers and find them yourselves. As for my self I can report I'm still plagued with memory leaks. This time with a release candidate. Heres some information you'll probably not be able to reproduce cause apparently the majority of your computers at LL don't have a memory leak or you just can't find them.. LOL. There is no way at this point to continue to build or provide assistance to people in game without screwing up the longevity of my computer systems based on faulty programing. I filed a support about this some time ago and it was claimed to be resolved, after I was told it was client side, which I had to flip out about cause it most definitely isn't resolved. Also it may be a client side problem (obviously its a problem to me) but its a client side issued caused by either inexperienced programers, or people who just aren't qualified to be producing code for LL. How about dedicate some people without making excuses to search for these memory leaks and just get them fixed without excuses for once. That would be a blessing to many of us. Hes the information from my computer in SL.

Second Life 1.22.2 (104576) Dec 2 2008 12:04:44 (Second Life Release Candidate)
Release Notes

You are at 172409.4, 268316.6, 54.7 in Marrowstone Island located at sim237.agni.lindenlab.com (8.4.128.113:13000)
Second Life Server 1.24.9.98659
Release Notes

CPU: AMD (Unknown model) (2611 MHz)
Memory: 3070 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GS/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.20041 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 14/17993 (0.1%)


I did some work on another game platform and we used a variety of different computers and had a variety of hardware to swap out to test different bugs and issues people would have. It wouldn't take very long at all for any of us to find a problem, discuss why it was taking place, and get a patch and a working solution to market. Now I don't see why on earth this isn't happening here at LL but it is. I look foreward to a day where I'm not plagued with memory leaks worse than any other program I've ever used in the entirety of my computer and gaming experience. ]
Maggie Darwin made changes - 22/Dec/08 07:33 PM
Affects Version/s 1.22 Release Candidate [ 10400 ]
Dessie Linden made changes - 27/Jan/09 11:05 AM
Linden Lab Issue ID DEV-5698 DEV-9624
catherine pfeffer made changes - 09/Jul/09 11:38 AM
Link This issue is related to by VWR-2782 [ VWR-2782 ]