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If you were logged in you would be able to see more operations.
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File Attachments:
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1.
SecondLife.log (10 kB)
2.
SecondLife.log (111 kB)
3.
SecondLife.old (24 kB)
4.
SecondLifeCrashReport.log (37 kB)
5.
stats.log (1 kB)
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Image Attachments:
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Environment:
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Windows XP Pro SP2, 1 GB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
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Issue Links:
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Duplicate
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This issue is original of duplicate:
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VWR-7376 Large performance drop within 20 minutes leading to glacial frame rates then crash
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Relates
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This issue Relates to:
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VWR-1740 Progressive increase in SL viewer memory footprint / decrease in performance when TPing between busy areas
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VWR-2999
Viewer Crashes after every Teleport.
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VWR-7269
Client take all memory he can get about 1,8gb from me and crashes then
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VWR-6186
Second Life is leaking Objective-C objects at startup
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VWR-2986
1.18.4.2 Crashes when using blue popup menu buttons
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VWR-8503 Meta-Issue: Poor texture loading and freezes indicate larger chain of bugs
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This issue is related to by:
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VWR-2477 High memory usage after short periods of use
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VWR-2565 Lag and very low framerates on an otherwise healthy system
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VWR-5528 Avatars Not Showing Properly at Certain Angles and Distances.
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VWR-8841 Memory usage goes to 2 gig, graphics frame rate tanks, crash dump taken, viewer not responding
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VWR-2782 Memory leak - LLMotion objects not released as much as they are created
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VWR-3872
Crashes to SL Client with no ability to log the crash as everything just freezes up
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VWR-4275
Continual crashes and excessive lag since rolling restart
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VWR-5521
All viewers after 1.18.3.5 unusable due to non-loading of Groups & Inventory, TP failure, file upload failure, media problems, land info not loading - and more
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VWR-5488
1.19.0.5 buggy on MacMini (Intel card) - much less stable than previous releases, not loading custom avatar shape fully, detach item weirdness, Crash reporter crashes
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VWR-2419
Constant crashes, crash when logging in, friends list not displaying properly
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VWR-3155
Low FPS when displaying multiple avatars and Vista crashes
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VWR-3684
Framerate below 0.3 FPS in Windlight 1.18.5.74965
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VWR-5531
Crash when typing on text field
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VWR-5513
Weird camera movements and crashing after the 1.19.1 update
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VWR-5499
Release candidate crashes on Mac when looking with option-E
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VWR-5493
Crashing a lot after World services interrupted (Fixed)
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VWR-5492
1.19.1.0 crashes repeatedly on log in
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VWR-5500
Frequent crashes under MAc OS X
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VWR-8860
Massive memory leak in 1.21.0 release candidate
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VWR-5512
poor keystroke response time, possible memory leak
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VWR-5496
Crashes from keyboard input at various places in the user interface
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VWR-5516
windlight 1-19-1-0 was running fine.. relogged and now crashes on login - crash logger crashes too.
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| Linden Lab Issue ID: |
DEV-9624
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There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes completely white, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, *I simply should not have to do these things* (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
UPDATE: (5.22.08): While I have since completely changed my system hardware (Windows XP Pro SP2, 4 GB DDR2 RAM, 3.39 GHz P4 with GeForce 7800 GT 512 MB Video, GIGABYTE GA-N650SLI-DS4L LGA 775 NVIDIA nForce 650i SLI ATX Intel Motherboard) and I personally no longer have memory leak problems, friends of mine still report them, and it is clear that there is a kind of "Russian Roulette" that Second Life plays with systems, and certain system configurations cause memory leakage, and some do not. It would be very nice if a consistent pattern and cause could be determined by the Linden staff who look at hardware profiles and crash reports, to determine why these memory leaks are happening for a significant portion of Second Life users. This should be a top priority issue, because dedicated SL users are being seriously affected.
|
|
Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes completely white, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, * I simply should not have to do these things* (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
UPDATE: (5.22.08): While I have since completely changed my system hardware (Windows XP Pro SP2, 4 GB DDR2 RAM, 3.39 GHz P4 with GeForce 7800 GT 512 MB Video, GIGABYTE GA-N650SLI-DS4L LGA 775 NVIDIA nForce 650i SLI ATX Intel Motherboard) and I personally no longer have memory leak problems, friends of mine still report them, and it is clear that there is a kind of "Russian Roulette" that Second Life plays with systems, and certain system configurations cause memory leakage, and some do not. It would be very nice if a consistent pattern and cause could be determined by the Linden staff who look at hardware profiles and crash reports, to determine why these memory leaks are happening for a significant portion of Second Life users. This should be a top priority issue, because dedicated SL users are being seriously affected. |
Show » |
made changes - 08/Nov/07 02:27 PM
| Field |
Original Value |
New Value |
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Summary
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Second Life Client Severe Memory Leak Problems and Repeated Crashing - SL Use now Becoming Impossible/Unbearable
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Second Life Client Severe Memory Leak Problems and Repeated Crashing - SL Use Now Becoming Impossible/Unbearable
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made changes - 08/Nov/07 02:59 PM
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Environment
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Windows XP SP2, 1 GB RAM, 3.39 GHz P4 with Geforce 6800 GS 256 MB Video
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Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 MicroATX Motherboard
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made changes - 08/Nov/07 03:01 PM
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Environment
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Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 MicroATX Motherboard
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Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
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made changes - 08/Nov/07 03:01 PM
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Environment
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Windows XP Pro SP2, 1 MB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
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Windows XP Pro SP2, 1 GB DDR1 RAM, 3.39 GHz P4 with GeForce 6800 GS 256 MB Video, ECS ELITEGROUP P4M800PRO-M Ver. 2.0 Micro ATX Motherboard
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made changes - 08/Nov/07 03:13 PM
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Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
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made changes - 08/Nov/07 03:18 PM
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Description
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NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
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made changes - 08/Nov/07 03:32 PM
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Affects Version/s
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1.18.3.5
[ 10160
]
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Affects Version/s
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1.18.4.3
[ 10190
]
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made changes - 08/Nov/07 05:13 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 05:15 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007).
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 05:16 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 05:19 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 06:30 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition" of the Second Life Viewer ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, I should not have to do these things. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 06:30 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition" of the Second Life Viewer ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, I should not have to do these things. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, [i]I simply should not have to do these things[/i]. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 06:31 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, [i]I simply should not have to do these things[/i]. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, <I>I simply should not have to do these things</i>. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 06:32 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, <I>I simply should not have to do these things</i>. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 06:35 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 06:37 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 08:23 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "reset everything" (whatever that means), "manually clear your cache", and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 08:24 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things**. This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 08:25 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ). But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
made changes - 08/Nov/07 10:07 PM
|
Description
|
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE: Problem still exists in Release Candidate version 1.18.4.2.
UPDATE: Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE: I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition of the SL client seem to help avoid these crashes.
|
made changes - 09/Nov/07 06:08 AM
|
Priority
|
Showstopper
[ 1
]
|
Critical
[ 2
]
|
|
Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I dont always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition of the SL client seem to help avoid these crashes.
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
|
made changes - 09/Nov/07 09:03 AM
|
Linden Lab Issue ID
|
|
DEV-5698
|
made changes - 10/Nov/07 09:33 AM
|
Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
made changes - 10/Nov/07 04:08 PM
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Link
|
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This issue is related to by VWR-2419
[ VWR-2419
]
|
made changes - 10/Nov/07 04:11 PM
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Link
|
|
This issue Relates to VWR-2419
[ VWR-2419
]
|
made changes - 10/Nov/07 04:11 PM
|
Link
|
|
This issue Relates to VWR-2986
[ VWR-2986
]
|
made changes - 10/Nov/07 04:11 PM
|
Link
|
|
This issue Relates to VWR-2999
[ VWR-2999
]
|
made changes - 13/Nov/07 04:31 PM
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Link
|
|
This issue is related to by VWR-3043
[ VWR-3043
]
|
made changes - 15/Nov/07 07:57 AM
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Link
|
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This issue is related to by VWR-3155
[ VWR-3155
]
|
made changes - 19/Nov/07 04:36 PM
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Priority
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Critical
[ 2
]
|
Showstopper
[ 1
]
|
made changes - 19/Nov/07 07:15 PM
|
Affects Version/s
|
1.18.4.3
[ 10190
]
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|
|
Affects Version/s
|
|
1.18.5 Release Candidate
[ 10200
]
|
made changes - 19/Nov/07 07:16 PM
|
Affects Version/s
|
|
1.18.4.3
[ 10190
]
|
|
Affects Version/s
|
1.18.5 Release Candidate
[ 10200
]
|
|
made changes - 29/Nov/07 12:17 PM
|
Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nockolaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nockolaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
made changes - 04/Dec/07 08:02 PM
|
Affects Version/s
|
1.18.4.3
[ 10190
]
|
|
|
Affects Version/s
|
|
1.18.5.3
[ 10210
]
|
made changes - 17/Dec/07 02:42 AM
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Link
|
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This issue is related to by VWR-3872
[ VWR-3872
]
|
made changes - 22/Dec/07 02:03 AM
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Workflow
|
jira
[ 16517
]
|
jira-2007-12-21
[ 24141
]
|
made changes - 22/Dec/07 02:13 AM
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Workflow
|
jira
[ 24141
]
|
jira-2007-12-21
[ 24800
]
|
made changes - 22/Dec/07 03:08 PM
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Workflow
|
jira-2007-12-21
[ 24800
]
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jira-2007-12-22
[ 31047
]
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made changes - 22/Dec/07 03:31 PM
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Workflow
|
jira-2007-12-21
[ 31047
]
|
jira-2007-12-22
[ 33113
]
|
made changes - 22/Dec/07 08:19 PM
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Workflow
|
jira-2007-12-22
[ 33113
]
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jira-2007-12-22a
[ 38243
]
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made changes - 22/Dec/07 08:43 PM
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Workflow
|
jira-2007-12-22
[ 38243
]
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jira-2007-12-22a
[ 39710
]
|
made changes - 22/Dec/07 09:36 PM
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Workflow
|
jira-2007-12-22
[ 39710
]
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jira-2007-12-22a
[ 42202
]
|
made changes - 22/Dec/07 09:58 PM
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Workflow
|
jira-2007-12-22
[ 42202
]
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jira-2007-12-22a
[ 43569
]
|
made changes - 23/Jan/08 01:30 PM
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Assignee
|
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WorkingOnIt Linden
[ WorkingOnIt Linden
]
|
made changes - 24/Jan/08 05:16 PM
|
Link
|
This issue is related to by VWR-3043
[ VWR-3043
]
|
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made changes - 24/Jan/08 05:16 PM
|
Link
|
This issue Relates to VWR-2419
[ VWR-2419
]
|
|
made changes - 24/Jan/08 05:17 PM
|
Link
|
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This issue is related to by VWR-2477
[ VWR-2477
]
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made changes - 24/Jan/08 05:18 PM
|
Link
|
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This issue is related to by VWR-2565
[ VWR-2565
]
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made changes - 24/Jan/08 05:18 PM
|
Link
|
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This issue duplicates VWR-3684
[ VWR-3684
]
|
made changes - 24/Jan/08 05:20 PM
|
Link
|
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This issue duplicates VWR-615
[ VWR-615
]
|
made changes - 24/Jan/08 05:21 PM
|
Link
|
This issue duplicates VWR-3684
[ VWR-3684
]
|
|
made changes - 24/Jan/08 05:21 PM
|
Link
|
This issue duplicates VWR-615
[ VWR-615
]
|
|
made changes - 24/Jan/08 05:22 PM
|
Link
|
|
This issue is related to by VWR-3684
[ VWR-3684
]
|
made changes - 24/Jan/08 05:23 PM
|
Link
|
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This issue duplicates VWR-4275
[ VWR-4275
]
|
made changes - 24/Jan/08 05:23 PM
|
Link
|
This issue duplicates VWR-4275
[ VWR-4275
]
|
|
made changes - 24/Jan/08 05:23 PM
|
Link
|
|
This issue is related to by VWR-4275
[ VWR-4275
]
|
made changes - 24/Jan/08 05:36 PM
|
Link
|
|
This issue is duplicated by VWR-1740
[ VWR-1740
]
|
made changes - 24/Jan/08 05:37 PM
|
Link
|
This issue is duplicated by VWR-1740
[ VWR-1740
]
|
|
made changes - 24/Jan/08 05:43 PM
|
Link
|
|
This issue Relates to VWR-1740
[ VWR-1740
]
|
made changes - 31/Jan/08 09:33 AM
|
Priority
|
Showstopper
[ 1
]
|
Major
[ 3
]
|
made changes - 05/Feb/08 03:29 AM
|
Affects Version/s
|
|
Other (please specify in issue description)
[ 10131
]
|
|
Affects Version/s
|
1.18.5.3
[ 10210
]
|
|
|
Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
(1.19.0 Release Candidate)There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
made changes - 04/Mar/08 02:14 AM
|
Affects Version/s
|
Other (please specify in issue description)
[ 10131
]
|
|
|
Affects Version/s
|
|
1.19.0.5
[ 10260
]
|
|
Description
|
(1.19.0 Release Candidate)There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
made changes - 04/Mar/08 02:21 AM
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Priority
|
Major
[ 3
]
|
Critical
[ 2
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5531
[ VWR-5531
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5528
[ VWR-5528
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5525
[ VWR-5525
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5521
[ VWR-5521
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5516
[ VWR-5516
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5513
[ VWR-5513
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5512
[ VWR-5512
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5500
[ VWR-5500
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5499
[ VWR-5499
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5496
[ VWR-5496
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5493
[ VWR-5493
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5492
[ VWR-5492
]
|
made changes - 11/Mar/08 12:18 AM
|
Link
|
|
This issue is related to by VWR-5488
[ VWR-5488
]
|
made changes - 07/Apr/08 08:53 PM
|
Link
|
|
This issue Relates to VWR-6186
[ VWR-6186
]
|
made changes - 12/May/08 02:27 AM
|
Affects Version/s
|
|
1.20 Release Candidate
[ 10300
]
|
|
Affects Version/s
|
1.19.0.5
[ 10260
]
|
|
made changes - 18/May/08 11:02 AM
|
Link
|
|
This issue Relates to VWR-7269
[ VWR-7269
]
|
made changes - 22/May/08 01:11 AM
|
Attachment
|
|
SecondLife.log
[ 16838
]
|
|
Attachment
|
|
SecondLife.old
[ 16839
]
|
|
Priority
|
Critical
[ 2
]
|
Showstopper
[ 1
]
|
made changes - 22/May/08 05:19 AM
|
Description
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
|
There are still very serious memory leak issues with all Second Life clients. For me, a user with 1 Gig of memory, having Mozilla open with many tabs (multiple web sessions inside a single window), and/or being on Second Life in a sim with a certain number of people nearby, and high number of objects and attachments present, will cause SL to crash for me.. either the client screen simple disappears and I get the crash-report sending request dialog, or the SL client window goes *completely white*, and I have to kill the second life client process and start it over again. These crashes happened constantly over Halloween (October 31, 2007) - they happen every day I use SL, but this date is notable because parties were happening all over SL in the evening and a number of us users were constantly crashing when we attended.
I need a linden to look over my history of crash reports from the past month and a half and determine why this is happening. I also want to point out that these continued crashes have been plaguing other users, like Delmore Oh, and for a significant number of the Second Life population, Second Life is no longer usable or enjoyable, or we are forced to go to nearly empty sims with a reasonably low number of prims and scripts present to avoid crashing. These problems started with either the previous update, or the one just before it, and they seem to affect ALL SL clients, whether made independently using the Open Source code, or if they are the Linden's own Release Candidate Client. A good way to induce a crash seems to be to use the Inventory window sometimes, but it will happen on it's own anyway, without any actions. SL will also eat up memory so other programs crash, and the Windows Explorer Operating System says the Virtual Memory needs to be resized - I have never seen it have to say this before, and never seen behavior like this since the memory leak problems caused by newer AOL and AIM software I tried using on Windows 98 Second Edition (which would cause the OS to crash every 10 minutes and is what forced me to abandon Windows 98 years back and finally totally switch to XP).
If I am an area where the crashes are not happening, and then a new person arrives, something about the person (an attachment?) causes me to promptly crash, and crash repeatedly while they are present, and I have to go someplace else. This obviously shouldn't happen, and I shouldn't have to ask them to leave or remove something. It's a bug.
This has been the worst past 2-6 weeks for me in Second Life, with the game pretty much impossible to consistently enjoy anymore. Crashes are repeated, constant, and have made Second Life nearly unplayable.
This issue needs IMMEDIATE attention, because of the constant crashes I cant buy anything, build anything, depend on anyone or anything in Second Life anymore. It simply is not working for me, and I would at least like a simple explanation why. I have not received any response from Customer Support, which may now be non-existent. I have no idea why my computer is crashing but it does seem to be directly memory-leak related, in Windows XP. I have ceased using Second Life and gone back to MUCKing, using instant messaging, and now playing games or watching videos, when I'd rather be on Second Life, but I just can't use the game anymore. It's become nearly impossible.
I believe enough crash reports have been sent in by me (I don't always send them anymore) to merit some kind of explanation for what is going on, but for me and other users of second life this has been a nearly complete disaster. It is now unbearable.
NOTE: This applies to Second Life regular client version 1.18.3.5, and Release Candidate version 1.18.4.1.
UPDATE (11/8): Problem still exists in Release Candidate version 1.18.4.2.
UPDATE (11/8): Problem still exists in regular Second Life client version 1.18.4.3.
UPDATE (11/8): I have been told to "refresh everything" (Clear internet cache, SL cache, and cookies in the SL client Preferences and restart), "manually clear your cache" (delete all files in the SL cache folder in the hidden Application Data folder), and even to "use the Nicholaz Edition of the Second Life Viewer" ( http://nicholaz-beresford.blogspot.com/ ), and "set video memory to 16 MB". But the thing is, **I simply should not have to do these things** (even if they would work, which I doubt). This is very clearly a bug in SL. It NEVER happened before 2-6 weeks ago. Never.
UPDATE (11/9): Neither clearing all caches nor running the Nicholaz edition (1.18.3.2/18xh) of the SL client seem to help avoid these crashes.
UPDATE: (11.10) Users Anowyn Kembla and Yiffy Yaffle also have dealt with this problem. Also, someone told me it had to do with the Virtual Memory "pagefile" but I kind of doubt it.
UPDATE: (5.22.08): While I have since completely changed my system hardware (Windows XP Pro SP2, 4 GB DDR2 RAM, 3.39 GHz P4 with GeForce 7800 GT 512 MB Video, GIGABYTE GA-N650SLI-DS4L LGA 775 NVIDIA nForce 650i SLI ATX Intel Motherboard) and I personally no longer have memory leak problems, friends of mine still report them, and it is clear that there is a kind of "Russian Roulette" that Second Life plays with systems, and certain system configurations cause memory leakage, and some do not. It would be very nice if a consistent pattern and cause could be determined by the Linden staff who look at hardware profiles and crash reports, to determine why these memory leaks are happening for a significant portion of Second Life users. This should be a top priority issue, because dedicated SL users are being seriously affected.
|
made changes - 11/Jun/08 10:52 PM
|
Link
|
|
This issue is duplicated by VWR-6702
[ VWR-6702
]
|
made changes - 18/Aug/08 02:42 PM
|
Link
|
|
This issue duplicates VWR-8503
[ VWR-8503
]
|
made changes - 18/Aug/08 02:43 PM
|
Link
|
This issue duplicates VWR-8503
[ VWR-8503
]
|
|
made changes - 18/Aug/08 02:44 PM
|
Link
|
|
This issue Relates to VWR-8503
[ VWR-8503
]
|
made changes - 29/Aug/08 07:25 PM
|
Link
|
|
This issue is related to by VWR-8860
[ VWR-8860
]
|
made changes - 31/Aug/08 07:12 PM
|
Affects Version/s
|
|
1.21 Release Candidate
[ 10360
]
|
made changes - 03/Sep/08 02:23 PM
|
Comment
|
[ This...has not been fixed yet? Yikes...I wish there was any real information to give, but it's a passive bug that generally takes time (from 5 minutes I hear, to 5 hours)....
]
|
|
made changes - 09/Oct/08 12:18 PM
|
Link
|
|
This issue is related to by VWR-8841
[ VWR-8841
]
|
made changes - 14/Oct/08 04:39 AM
|
Link
|
|
This issue is original of duplicate VWR-9785
[ VWR-9785
]
|
made changes - 13/Nov/08 11:01 AM
|
Workflow
|
jira-2007-12-22a
[ 43569
]
|
jira-2008-11-14
[ 62320
]
|
made changes - 13/Nov/08 11:17 AM
|
Workflow
|
jira-2007-12-22a
[ 62320
]
|
jira-2008-11-14
[ 67892
]
|
made changes - 13/Nov/08 04:33 PM
|
Workflow
|
jira-2008-11-14
[ 67892
]
|
jira-2008-11-14a
[ 87855
]
|
made changes - 13/Nov/08 04:47 PM
|
Workflow
|
jira-2008-11-14
[ 87855
]
|
jira-2008-11-14a
[ 92297
]
|
made changes - 13/Nov/08 04:58 PM
|
Workflow
|
jira-2008-11-14
[ 92297
]
|
jira-2008-11-14a
[ 96670
]
|
made changes - 13/Nov/08 05:09 PM
|
Workflow
|
jira-2008-11-14
[ 96670
]
|
jira-2008-11-14a
[ 100401
]
|
made changes - 13/Nov/08 05:27 PM
|
Workflow
|
jira-2008-11-14
[ 100401
]
|
jira-2008-11-14a
[ 107345
]
|
made changes - 13/Nov/08 05:46 PM
|
Workflow
|
jira-2008-11-14
[ 107345
]
|
jira-2008-11-14a
[ 113966
]
|
made changes - 13/Nov/08 06:01 PM
|
Workflow
|
jira-2008-11-14
[ 113966
]
|
jira-2008-11-14a
[ 119403
]
|
made changes - 13/Nov/08 06:22 PM
|
Workflow
|
jira-2008-11-14
[ 119403
]
|
jira-2008-11-14a
[ 127276
]
|
made changes - 13/Nov/08 06:40 PM
|
Workflow
|
jira-2008-11-14
[ 127276
]
|
jira-2008-11-14a
[ 133724
]
|
made changes - 04/Dec/08 03:18 PM
|
Comment
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[ Never did end up going a day on the last viewer I had without my computer being completely devoted to SL.. Which frankly is more than irritating and leaves a feeling of incompetence about how SL resolves issues.> If your relying on your customers to find the problem you won't. I'd say the majority of people have no clue how memory is stored, works, or how a memory leak happens let alone what it is. I'd suggest using a variety of computers and find them yourselves. As for my self I can report I'm still plagued with memory leaks. This time with a release candidate. Heres some information you'll probably not be able to reproduce cause apparently the majority of your computers at LL don't have a memory leak or you just can't find them.. LOL. There is no way at this point to continue to build or provide assistance to people in game without screwing up the longevity of my computer systems based on faulty programing. I filed a support about this some time ago and it was claimed to be resolved, after I was told it was client side, which I had to flip out about cause it most definitely isn't resolved. Also it may be a client side problem (obviously its a problem to me) but its a client side issued caused by either inexperienced programers, or people who just aren't qualified to be producing code for LL. How about dedicate some people without making excuses to search for these memory leaks and just get them fixed without excuses for once. That would be a blessing to many of us. Hes the information from my computer in SL.
Second Life 1.22.2 (104576) Dec 2 2008 12:04:44 (Second Life Release Candidate)
Release Notes
You are at 172409.4, 268316.6, 54.7 in Marrowstone Island located at sim237.agni.lindenlab.com (8.4.128.113:13000)
Second Life Server 1.24.9.98659
Release Notes
CPU: AMD (Unknown model) (2611 MHz)
Memory: 3070 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GS/PCI/SSE2/3DNOW!
OpenGL Version: 2.1.2
libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.20041 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 14/17993 (0.1%)
I did some work on another game platform and we used a variety of different computers and had a variety of hardware to swap out to test different bugs and issues people would have. It wouldn't take very long at all for any of us to find a problem, discuss why it was taking place, and get a patch and a working solution to market. Now I don't see why on earth this isn't happening here at LL but it is. I look foreward to a day where I'm not plagued with memory leaks worse than any other program I've ever used in the entirety of my computer and gaming experience.
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made changes - 22/Dec/08 07:33 PM
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Affects Version/s
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1.22 Release Candidate
[ 10400
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made changes - 27/Jan/09 11:05 AM
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Linden Lab Issue ID
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DEV-5698
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DEV-9624
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made changes - 09/Jul/09 11:38 AM
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Link
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This issue is related to by VWR-2782
[ VWR-2782
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these memory leakes are resualting in packet loss, Lag,
Second Life 1.18.4 (3) Nov 7 2007 11:19:15 (Second Life Release)
You are at 282700.6, 279081.9, 25.3 in Ghloogums located at sim2880.agni.lindenlab.com (64.129.43.122:13006)
Second Life Server 1.18.3.72843
CPU: PowerPC 7450 (1249 MHz)
Memory: 768 MB
OS Version: Darwin 8.10.0 Darwin Kernel Version 8.10.0: Wed May 23 16:50:59 PDT 2007; root:xnu-792.21.3~1/RELEASE_PPC Power Macintosh
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA NV34MAP OpenGL Engine
OpenGL Version: 1.5 NVIDIA-1.4.18
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 203/41814 (0.5%)