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Lex Neva added a comment - 09/Aug/07 09:05 AM
I wonder if this has to do with the very old graphics card you're using. I used to use an MX400, but I upgraded ages ago. Paradoxically, I had some issues that downgrading my nvidia driver helped.
Please provide a log of your crashes – http://wiki.secondlife.com/wiki/Debug_Help
Okay I've attatched the log.....
Hi, can anybody say more about the rosolution, i can't resolve this issue.
thanks bye! Second Life uses its own copies of the MSVC DLLs (msvcr71.dll and msvcp71.dll in the application folder). Please check to see if those DLLs are still there - if not, Second Life will use the ones in C:\Windows\System32 instead, and if those are an older version that may be causing the problem.
It's a thought, anyway... No, its not that, the files are there, and just for trying i removed the ones from the system 32.
But it doesn't solved anything, thanks for answer! =) Repro'ed by trying to teleport from one region to another, the TP started to fail, clicked cancel, got the same error.
Dual monitor, SL runs on secondary. CPU: Intel Pentium 4 Northwood (2800 MHz) Memory: 1536 MB OS Version: Microsoft Windows XP Service Pack 2 (Build 2600) Graphics Card Vendor: NVIDIA Corporation Graphics Card: GeForce 6200/AGP/SSE2 OpenGL Version: 2.1.1 LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000) Packets Lost: 219/46790 (0.5%) Viewer Digest: ffac34f4-0452-2fcc-16b7-c2868f0923ef Are there any solutions for this issue?
i am having the same problem now, and it has started since i updated to the windlight 1.19.2. I have the same problem on the normal viewer, windlight and the release candidate snapshot of the runtime error, taken in Vista, with a nvidea 6600 vid.card.
Similar crash with RC 1.19.1(0). The following occurred after opening an inventory folder:
---------------------------------------------- Second Life 1.19.1 (0) Mar 5 2008 17:51:19 (Second Life Release Candidate) You are at 227902.1, 264993.2, 22.0 in Northport located at sim3719.agni.lindenlab.com (216.82.22.200:13004) CPU: Intel Core 2 Series Processor (2194 MHz) Ya, I'm getting the same problem, I'm running Vista and I made sure my graphics driver was up-to-date and even called Dell for help, but as far as I know, this apparently isn't a computer related problem and has somthing to do with just the SL Release Canidate. Hopefully the people at Linden Labs will fix this soon, but until then I guess my only choice is to run the supported version of SL...
I have this issue as well, I believe you only get this on a vista as i have had both a windows xp and vista and never had this problem on my xp. I have had this error on almost every sl client. As stated above the screen turns black, but sometimes it doesnt it just freezes the screen and gives the same error. I hope this issue gets fixed as it is really annoying.
It's not just Vista.
I get it on XP; if you look the OP was on XP as well. I strongly feel that this is an NVidia Graphics Card/Driver issue, and is related to
I think I am not brave enough to formally Link these items as I am not a developer, but I hope this will help the LL Developer to find a fix. I have kept Logs from both before and after crashes if this is any help. Two more observations on the occurrence of this bug - as the OP states, it can happen when you are literally doing "nothing" (even AFK), however it more often happens to me when I am Texturing - zooming in, out and around, and applying textures to objects. Which I guess is making my graphics card work harder. The "doing nothing" one I wonder if it is someone/something moving within my Draw Distance that I can't actually "see" (tho' I usually have Draw Distance at 64 to let me work quicker)? Also - this crash has been happening less with the newest RC and newest Nicholaz. And I note in VWR 6343 that the latest NVidia Driver might help, so I will try that and post back if that resolves it. Please see my comment in My specs: I am having the EXACT same problem with view 1.20.17.98669 and I am running Windows XP Pro with an ATI Radeon HD 2400 XT graphics card. I recently updated my graphics drivers as well (just 10 minutes ago in fact) but that didn't fix it. Does anyone have any ideas how to fix it?
I am having the same issues since the 1-19.0 (5) update SL is unsuable I crash periodically for no reason I am using
Windows XP home Pro AMD anthon +1800 1-5 Ghz Graphics card PNY NVidia Geforce 6200 AGP 8X 256mb I see same people with issue I have been working with call tickets but still have no help and the un install method did not work my system is complete up to date even Bios driver updates is there a resotluction, I tried onRez Dales View and some other views out there is should I just run out and get a Geforce 7000 series and hope for the best Help Please? I'm Having the same issue.. I start the program 50/50 shot if i can get logged in before i get the VC++ Runtime Error abnormal termination.
I'm running the newest client 1.21 i beleive. I have a Nvidia 6600GT Which I had to roll back the drivers to 78.01 version. Everytime i tried with the newest driver versions It would give me a hardware error telling me that my driver is not up to date or installed wrong.. Otherwise I'm using Windows XP sp3 1 Ghz amd 1 G of Ram Sad thing is i've never been able to get in world and i've been looking forward to trying SL out Wendel, please run this test http://secondlife.com/support/systest.php
Please check you have the latest graphics card drivers by either going to your manufacturer's site or by checking here Knowledge Base > Second Life Info > Solution Finder > Technical Issue > How do I get the latest drivers for my graphics card? Topic #: 4051-3884 Please see the Nvidia instructions for updating your drivers, it could be that your driver is corrupted, maybe from an old driver. Sometimes it is advisable to run a Driver Cleaner programme.
If this is still an issue please post a Ticket with Support for account-specific help http://secondlife.com/support/ Thank you : ) One of the problems though, is that I've installed the newest drivers, the second newest drivers, and variations there of several times, different ways. (Clean OS install, delete and reinstall drivers, install over old drivers. etc) And the neweset drivers gave me the hardware issue error( ie. Your videocard does not have updated drivers or they are installed improperly) It goes away when i go to an older version. That's when I can load it but it's only up for half a monute to a minute before it gives me a runtime error.
I have to wait until i'm off work before i can run the system test. I'll let you know the results. Thank you I still have this problem, using an Nvidia 6200, I've tried every driver going back two years, using driver sweep every time i uninstall a driver, I tried several viewers, cool viewer, snowglobe, all the same error message. I tried a fresh windows installation, no joy there. There's nothing wrong with the card it's just on SL we have problems. This has gone on for about 8 months now and it's ruined the whole thing for me to be honest. Using a MX400 now and that works fine, if I want to wait 20 mins for a single texture to load.
Khan, please check you have all the latest updates to your Windows OS.
If you are seeing the Microsoft Visual C++ error message, please check you have the latest version from Microsoft. Thank you : ) |
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