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Latest update: (copied from VWR-1978 - Meta-issue: 2007 MacBook Pro (nVidia 8600M GT) issues)
Hi everyone, I have been in contact with Apple regarding this issue. This is what we know:
I am sorry for the lack of updates. I'm not convinced this is anything more than a summary of what we knew before, but I'm hearing that's better than silence. Another workaround (aside from relogging) is to toggle fullscreen modes. This deletes and re-creates your GL context. Thanks to Runitai Linden for that insight, and other debugging help. Apple just released a quicktime upgrade (compatibility) that does not address this issue. The GPU seemed to perform a little better (temperature and performance wise) but then the memory problem crawled back in. I have a MBP 2.4 GhZ (full ram) with nVidia GeForce 8600M GT
As commented in VWR-1978...
Hi everyone, There is a new workaround for this issue. Scot Linden discovered that you can use a different driver for this video card and the computer should not crash. He wrote up instructions on the Second Life wiki. Apple has not committed to a date for a fix, but this workaround should help. Hope it works as well for you as it does for me! https://wiki.secondlife.com/wiki/MacBook_Pro_2007_Graphics_Freeze_Workaround + poppy I'm reassigning the MacBook Pro NVidia tasks. I have been focused on simulator development and really not doing any viewer / graphics work. Fortunately I had a talk recently with BigPapi and he casually mentioned working with vendors for graphics issues in windlight. We talked about it, and he feels confident he can name sets of calls that are problems on certain sets of hardware, and that's what needs to happen.
10.5.2 + the graphics update (to get both you need to run system update multiple times) fixes this issue.
I'm pretty sure the graphics update doesn't fix the issue - I've tried using both the normal & the windlight viewer since applying the update, with the latest versions of the viewers, but still it gobbles up all my RAM within 20-30 minutes. This is on a 2Gb, 2GHz 2007 model MacBook Pro. So far the only workaround I've found that works has been to reboot into Windows & use the Windows viewers. Not good enough, sorry.
Oops - my bad. In my quest for an un-bugged viewer on OSX I'd installed the latest Nicholaz viewer where my normal client usually sat. Sorry guys - it does indeed appear to be fixed. Having just downloaded the latest vanilla version (non-windlight, non-Nicholaz), it's holding fast with a footprint around 1.3Gb after 15 minutes.
forget the Nvidia card, and pls hire a good Mac programmer LL ?
I just wanted to add on to this thread... i am a macbook pro user and i have been dealing with lag like you all have... i have debated going to a windows machine but the problems i have been hearing about with vista had me be patient... i gotta say that when apple announced their new macbook pro with the nvidia geforce 9400M and the 9600M GT i thought wait to see what others say... i couldn't wait
i bought it and let me tell you... you will not be disappointed at all! i am blown away by the performance of this machine here is the technology: macbook pro 10.5.5 I ordered it online to get the best laptop i could get and i am psyched by what i have been experiencing.... not one moment of lag in the 30+ hours since i put this machine in use. I am running at high graphic performance and last night i was pulling down about 34fps... thanks for the work around advice but i will not longer need to jump through hoops to make my macbook run SL - wahooo! Closing Dolfke's reopen. As reported, this particular issue (regardless of other OS X issues) has been resolved.
okay
Based on this information I am about to upgrade my MAC to MACBOOK PRO With this graphic driver From what Poppy Linden is stating the graphics issue is with 2007 MacBook Pro (nVidia 8600M GT) issues and not with this updated series The comments from Lucky Howlett would indicate that the MACBOOK PRO with nVIDIA GeForce 9400+9600m GT does not have these issues Please advise Roshana Rives |
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VWR-1749