Due to my inability to code this, here is a pseudo layout of the options available on the new tab, and what they do.
General format of the dialog presented is
General Function: <Drop Down List>
– 1. Second Life Default (Marked below by "*" marks)
– 2. Activate All (Marked below by "&")
– 3. Custom (Also changes to this if you manually change any options directly, similar to InstallShield)
Object<Label> - Actions<DropDownList> - ?<Button>
Objects & Actions are as follows:
Animation -
– 1. *Display Play Box - Play Local or In World, as SL does now)
– 2. &Play In World - Plays Animation directly in World
– 3. Display Properties - Displays Object Properties
Calling Card -
– 1. *Display Avatar Profile
– 2 Open IM window to Avatar
– 3. Display Properties
Clothing -
– 1. *Wear Clothing
– 2. Display Properties
Gesture -
– 1. *Display Edit Box
– 2. (De)Activate Gesture
– 3. &Play Gesture
Landmarks -
– 1. *Display Usage Box - Teleport or show on map.
– 2. &Instant Teleport
– 3. Display Properties
Notecards -
– 1. *&Open Notecard for Editing
– 2. Display Properties
Objects -
– 1. &Smart-Use- (Not yet an option, see below)
– 2. Attach Object
– 3. Rez Object
– 4. *Properties
Scripts -
– 1. *&Open Script for Editing
Sounds -
– 1. Display Play Box (Similar to Animation, play local/play in world)
– 2. *&Play In World
– 3. Display Properties
Textures -
– 1. *&Display Texture
– 2. Display Properties
Snapshots
– 1. *&Display Texture
– 2. Display Properties
Smart-Use is a concept that I first mentioned in the parent ticket of this entry. The general concept is this: If an object has a preset attach point (it has been worn before) then re-attach it. If it doesn't have an attach point, rez it.