
| Key: |
VWR-1850
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| Type: |
Sub-task
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| Status: |
Open
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| Priority: |
Normal
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| Assignee: |
Unassigned
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| Reporter: |
Kooky Jetaime
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| Votes: |
1
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| Watchers: |
0
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If you were logged in you would be able to see more operations.
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| Component/s: |
User Interface
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| Affects Version/s: |
None
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| Fix Version/s: |
None
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Issue Links:
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Relates
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This issue is related to by:
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VWR-2440 Create "Advanced Preferences" dialog
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VWR-2438 Impliment an "Advanced" Mode for power users / tech savvy residents
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Due to my inability to code this, here is a pseudo layout of the options available on the new tab, and what they do.
General format of the dialog presented is
General Function: <Drop Down List>
-- 1. Second Life Default (Marked below by "*" marks)
-- 2. Activate All (Marked below by "&")
-- 3. Custom (Also changes to this if you manually change any options directly, similar to InstallShield)
Object<Label> - Actions<DropDownList> - ?<Button>
Objects & Actions are as follows:
Animation -
-- 1. *Display Play Box - Play Local or In World, as SL does now)
-- 2. &Play In World - Plays Animation directly in World
-- 3. Display Properties - Displays Object Properties
Calling Card -
-- 1. *Display Avatar Profile
-- 2 Open IM window to Avatar
-- 3. Display Properties
Clothing -
-- 1. *Wear Clothing
-- 2. Display Properties
Gesture -
-- 1. *Display Edit Box
-- 2. (De)Activate Gesture
-- 3. &Play Gesture
Landmarks -
-- 1. *Display Usage Box - Teleport or show on map.
-- 2. &Instant Teleport
-- 3. Display Properties
Notecards -
-- 1. *&Open Notecard for Editing
-- 2. Display Properties
Objects -
-- 1. &Smart-Use- (Not yet an option, see below)
-- 2. Attach Object
-- 3. Rez Object
-- 4. *Properties
Scripts -
-- 1. *&Open Script for Editing
Sounds -
-- 1. Display Play Box (Similar to Animation, play local/play in world)
-- 2. *&Play In World
-- 3. Display Properties
Textures -
-- 1. *&Display Texture
-- 2. Display Properties
Snapshots
-- 1. *&Display Texture
-- 2. Display Properties
Smart-Use is a concept that I first mentioned in the parent ticket of this entry. The general concept is this: If an object has a preset attach point (it has been worn before) then re-attach it. If it doesn't have an attach point, rez it.
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Description
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Due to my inability to code this, here is a pseudo layout of the options available on the new tab, and what they do.
General format of the dialog presented is
General Function: <Drop Down List>
-- 1. Second Life Default (Marked below by "*" marks)
-- 2. Activate All (Marked below by "&")
-- 3. Custom (Also changes to this if you manually change any options directly, similar to InstallShield)
Object<Label> - Actions<DropDownList> - ?<Button>
Objects & Actions are as follows:
Animation -
-- 1. *Display Play Box - Play Local or In World, as SL does now)
-- 2. &Play In World - Plays Animation directly in World
-- 3. Display Properties - Displays Object Properties
Calling Card -
-- 1. *Display Avatar Profile
-- 2 Open IM window to Avatar
-- 3. Display Properties
Clothing -
-- 1. *Wear Clothing
-- 2. Display Properties
Gesture -
-- 1. *Display Edit Box
-- 2. (De)Activate Gesture
-- 3. &Play Gesture
Landmarks -
-- 1. *Display Usage Box - Teleport or show on map.
-- 2. &Instant Teleport
-- 3. Display Properties
Notecards -
-- 1. *&Open Notecard for Editing
-- 2. Display Properties
Objects -
-- 1. &Smart-Use- (Not yet an option, see below)
-- 2. Attach Object
-- 3. Rez Object
-- 4. *Properties
Scripts -
-- 1. *&Open Script for Editing
Sounds -
-- 1. Display Play Box (Similar to Animation, play local/play in world)
-- 2. *&Play In World
-- 3. Display Properties
Textures -
-- 1. *&Display Texture
-- 2. Display Properties
Snapshots
-- 1. *&Display Texture
-- 2. Display Properties
Smart-Use is a concept that I first mentioned in the parent ticket of this entry. The general concept is this: If an object has a preset attach point (it has been worn before) then re-attach it. If it doesn't have an attach point, rez it.
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