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Which Linden added a comment - 12/Jul/07 12:04 PM
Awesome, this is the Start Trek task! If only we'd had an NCC project.....
^ Haha! I totally got that reference. =_= I'm importing this into LLJIRA too so we can keep track of it internally.
Now if we could just get Wesley off the bridge...
We definitely need information about the http connections that the client is doing, which are currently completely invisible. Just to throw out some examples of what I think we need:
Basically every network-related stat needs to be augmented/added to/rethought because the viewer is using http a lot more now. The udp stats are still relevant, but they don't tell the whole story. Any other ideas? (BTW let's not turn this into 'redesign the stats bar') i think this is fine, but I suggest you think about translating it into normal language. That is, with a little thought, the viewer and server(s) could do some automatic analysis, and then report something like
Network traffic between your viewer and SL is far below average. This indicates that there is a problem with your computer or your network connection. Click here for details. (and this takes you to the detailed stats). or Network traffic between your viewer and SL is slow, but is about average, which indicates a problem with SL itself. We are already aware of it, and apologize for the inconvenience. I think the key thought here is to tell people how they are faring compared to everyone else. if it is slow, but they know everyone else is slow, they might not get so excited. So this is why the "lag meter" was created.
I would like to register a vote against this, though it seems to be too late now. I would also like to note that the HTTP bandwidth does seem to (at this time) be included in the bandwidth calculations, assuming texture downloads are done over HTTP, since the total bandwidth seems to approximate the sum of the different kinds of traffic on the detailed network stats section... including textures. Argent, are you sure that you're reading the description correctly? This is a task for collecting ideas on how to clean up and augment the stats display in the viewer that comes up when you hit Ctrl-Shift-1. Also, nothing has really happened on this task, so it's not 'too late'.
On the matter of http bandwidth, currently we do not use it for texture downloads. The bytewise proportion of traffic sent over http is small, so I believe the discrepancy is likewise small at this moment. The lag meter seems to be related to Lee Ponzu's comment.
I don't have an objection to the lag meter per se... it's not very useful, but it doesn't hurt anything. I do have an objection to the idea that the lag meter is an adequate replacement for the network meters in the menu bar that have been replaced by the search box. The search box is a double hit, because it also takes up space on the title/menu bar... which is kind of cramped to begin with. I've created an issue on that already: VWR-3809. Oh, yeah, that's yet a third way to see network performance, also relatively unrelated to this particular issue. Maybe JIRA's being stupid, but I see "issue does not exist" at this link: https://jira.secondlife.com/browse/VWR-3809
Hooo, Argent, take it easy.
Anyway, linking to VWR-3364. Not really network related, but if any work is done, that one should be considered (as-is or for what it intends) or closed if no longer relevant. |
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