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Issue Details (XML | Word | Printable)

Key: VWR-15048
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Major Major
Assignee: Unassigned
Reporter: Raul Crimson
Votes: 0
Watchers: 1
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1. Second Life Viewer - VWR

Some prims in some Attached Objects dissapear when camming out and returning

Created: 08/Aug/09 10:15 AM   Updated: 08/Aug/09 11:24 AM
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Component/s: Avatar/Character, Graphics, Performance
Affects Version/s: Snowglobe 1.1, 1.23
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Snapshot_001.png
(584 kB)

2. Snapshot_002.png
(590 kB)
Environment:
Built with GCC version 40001

CPU: Dual i386 (Unknown) (2800 MHz)
Memory: 4096 MB
OS Version: Darwin 9.7.0 Darwin Kernel Version 9.7.0: Tue Mar 31 22:52:17 PDT 2009; root:xnu-1228.12.14~1/RELEASE_I386 i386
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce 8800 GS OpenGL Engine
OpenGL Version: 2.0 NVIDIA-1.5.44

libcurl Version: libcurl/7.16.3 OpenSSL/0.9.7l zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.25963 (Mozilla GRE version 1.8.1.21_0000000000)
Issue Links:
Duplicate


 Description  « Hide
I noticed this issue in Snowglobe 1.1 and in Second Life Viewer 1.23, anyway, the JIRA asks to indicate only one version.

When i cam out my avatar, to see whatever, even not in a far distance, and my cam comes back to my avatar, some prims, in some attachments, become invisible.
If i edit them and close the Edit window they appear again. If i just keep the cam near the attachments and don't do nothing then the prims don't appear even i wait for a while.

In Snapshot 01 you can see the tiger has no eyes and the brazalet has not spikes, once i edit the attachments and close the Edit window they appear again, like in Snapshot 02.



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Raul Crimson added a comment - 08/Aug/09 10:17 AM
It seems this only affects to some sculpted prims that are not root prims of an attached object.

Harleen Gretzky added a comment - 08/Aug/09 10:52 AM
Duplicate of VWR-13868.

This can be fixed by increasing Advanced>Debug Settings>RenderMaxNodeSize (Ctrl-Alt-D if you have no advanced menu) to 8192.


Raul Crimson added a comment - 08/Aug/09 11:24 AM
The issue is remaining after "Advanced>Debug Settings>RenderMaxNodeSize (Ctrl-Alt-D if you have no advanced menu) to 8192."

Commented in http://jira.secondlife.com/browse/VWR-13868