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Issue Details (XML | Word | Printable)

Key: VWR-14986
Type: Bug Bug
Status: Open Open
Priority: Major Major
Assignee: Unassigned
Reporter: Maeve Strom
Votes: 0
Watchers: 1
Operations

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1. Second Life Viewer - VWR

Prims not fully rezzing correctly to their intended design or shape (both buildings and clothing prims)

Created: 04/Aug/09 12:55 PM   Updated: 05/Aug/09 05:37 PM
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Component/s: Avatar/Character, Building (in-world), Graphics
Affects Version/s: 1.23
Fix Version/s: None

File Attachments: None
Image Attachments:

1. prim issue_001.jpg
(316 kB)

2. prim issue_002.jpg
(205 kB)

3. what prims should form to be-example.jpg
(331 kB)
Environment:
Second Life 1.23.4 (123908) Jun 11 2009 14:53:39 (Second Life Release)
Release Notes

Built with GCC version 40001

You are at 161668.4, 270505.9, 36.8 in Essential Soul Studio located at sim7648.agni.lindenlab.com (216.82.35.141:13000)
Second Life Server 1.27.1.128449
Release Notes

CPU: Dual i386 (Unknown) (2800 MHz)
Memory: 2048 MB
OS Version: Darwin 9.7.0 Darwin Kernel Version 9.7.0: Tue Mar 31 22:52:17 PDT 2009; root:xnu-1228.12.14~1/RELEASE_I386 i386
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 2600 PRO OpenGL Engine
OpenGL Version: 2.0 ATI-1.5.44

libcurl Version: libcurl/7.16.3 OpenSSL/0.9.7l zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.750000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.25869 (Mozilla GRE version 1.8.1.21_0000000000)
Packets Lost: 7/74088 (0.0%)

ATI Radeon HD 2600 Pro:

  Chipset Model: ATI,RadeonHD2600
  Type: Display
  Bus: PCIe
  PCIe Lane Width: x16
  VRAM (Total): 256 MB
  Vendor: ATI (0x1002)
  Device ID: 0x9583
  Revision ID: 0x0000
  ROM Revision: 113-B2250F-212
  EFI Driver Version: 01.00.212
Issue Links:
Relates
 


 Description  « Hide
1. I log into the viewer and after everything is rezzed inworld prim items still appear mishaped and not fully rezzed.
2. Observe: Prim items (such as clothing) and building parts are not rezzed to the proper shape intended. (see attached pictures).
3. I have cleared cache relogged. Reset my graphics in world to all different levels to see if this was the issue, and re downloaded SL.
4. issues till occur as above once relogged in.

Included in attachments are 2 examples of prims inworld and how they always appear even with graphic being on ultra etc etc. And then an example of a arm belt inworld shot by a friend as how it should appear.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Harleen Gretzky added a comment - 04/Aug/09 03:54 PM
Probably a duplicate of VWR-13868, does increasing Advanced>Debug Settings>RenderMaxNodeSize to 8192 "fix" the problem?

Maeve Strom added a comment - 04/Aug/09 05:19 PM
I tried Harleen what you said above and it does not fix the issue. TY for the advice =p

Maeve Strom made changes - 04/Aug/09 08:30 PM
Field Original Value New Value
Link This issue is related to by VWR-5647 [ VWR-5647 ]
Ellla McMahon made changes - 05/Aug/09 05:37 PM
Link This issue is related to by VWR-5647 [ VWR-5647 ]
Ellla McMahon made changes - 05/Aug/09 05:37 PM
Link This issue Relates to VWR-5647 [ VWR-5647 ]