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Issue Links:
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Duplicate
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This issue is original of duplicate:
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VWR-12324 "Mask" Clothing Layer on Avatar Head/Face
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Relates
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This issue Relates to:
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VWR-812 Ability to add alpha to base avatar skin
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This issue is related to by:
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VWR-4459 Composite/Bake together function for skin/clothing layers to reduce need for additional permanent layers
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VWR-9078 Optionaly Disable clothing clipping
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VWR-812 Ability to add alpha to base avatar skin
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SVC-345 Meta-Issue: Avatar Improvements
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| Linden Lab Issue ID: |
SL-53798
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options.
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Description
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options. |
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made changes - 29/Jun/07 11:30 AM
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Original Value |
New Value |
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Link
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This issue is related to by SVC-345
[ SVC-345
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made changes - 29/Jun/07 11:38 AM
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Description
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, like body hair, scarring, and even body jewelry to be applied without limiting clothing options.
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options.
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made changes - 03/Sep/07 10:35 PM
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Linden Lab Issue ID
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SL-53798
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made changes - 24/Nov/07 01:38 PM
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Link
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This issue Relates to VWR-3432
[ VWR-3432
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made changes - 22/Dec/07 01:23 AM
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Workflow
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jira
[ 12684
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jira-2007-12-21
[ 21857
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made changes - 22/Dec/07 01:48 AM
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Workflow
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jira
[ 21857
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jira-2007-12-21
[ 23259
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made changes - 22/Dec/07 02:56 PM
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Workflow
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jira-2007-12-21
[ 23259
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jira-2007-12-22
[ 30385
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made changes - 22/Dec/07 03:18 PM
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Workflow
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jira-2007-12-21
[ 30385
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jira-2007-12-22
[ 31827
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made changes - 22/Dec/07 08:02 PM
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Workflow
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jira-2007-12-22
[ 31827
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jira-2007-12-22a
[ 37280
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made changes - 22/Dec/07 08:22 PM
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Workflow
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jira-2007-12-22
[ 37280
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jira-2007-12-22a
[ 38414
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made changes - 22/Dec/07 09:17 PM
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Workflow
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jira-2007-12-22
[ 38414
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jira-2007-12-22a
[ 41192
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made changes - 22/Dec/07 09:37 PM
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Workflow
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jira-2007-12-22
[ 41192
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jira-2007-12-22a
[ 42278
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made changes - 18/Feb/08 06:33 PM
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Link
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This issue is related to by VWR-812
[ VWR-812
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made changes - 18/Feb/08 06:54 PM
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Link
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This issue Relates to VWR-812
[ VWR-812
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made changes - 19/Feb/08 11:19 AM
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Description
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options.
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options.
It should be noted that if VWR-812 passes, the "tattoo" layer will become the layer it was originally intended, and would address this issue.
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made changes - 21/Feb/08 05:39 AM
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Description
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options.
It should be noted that if VWR-812 passes, the "tattoo" layer will become the layer it was originally intended, and would address this issue.
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Currently, people who wish to have tattoos on their avatar face a difficult choice: sacrifice a clothing layer for the tattoo, get a tattoo on the skin layer and accept that they have a Ruthy skin, or hope and pray that they can find a skin creator willing to customize a skin for them by apply the tattoo directly to the skin image.
Almost everyone chooses to have a resident created skin, and the skin creators willing to perform custom work are frustratingly rare. This leaves people giving up a layer of clothes to get there tattoo, and leaves people who want facial tattoos no recourse at all but to be Ruthy.
I propose that a second Tattoo layer be created above the current layer used for resident-made skins and tattoos, but below the current clothing layers for Head, Upper Body, and Lower Body. In addition to tattoos, this would open the possibility for other skin customizations, such as make up, body hair, scarring, and even body jewelry to be applied without limiting clothing options.
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made changes - 23/Feb/08 03:19 PM
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Link
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This issue is related to by VWR-4459
[ VWR-4459
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made changes - 20/Jul/08 01:15 AM
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Comment
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[ I would love to see this. With LL constantly trying to increase AV quality and capability, seems like it would be easy to have more layers:
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made changes - 20/Jul/08 01:16 AM
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Comment
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[ I would love to see this. With LL constantly trying to increase AV quality and capability, seems like it would be easy to have more layers:
]
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made changes - 08/Sep/08 12:17 AM
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Link
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This issue is related to by VWR-9078
[ VWR-9078
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made changes - 14/Oct/08 02:06 PM
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Assignee
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Seraph Linden
[ Seraph Linden
]
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made changes - 13/Nov/08 11:00 AM
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Workflow
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jira-2007-12-22a
[ 42278
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jira-2008-11-14
[ 61902
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made changes - 13/Nov/08 11:15 AM
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Workflow
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jira-2007-12-22a
[ 61902
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jira-2008-11-14
[ 67068
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made changes - 13/Nov/08 04:29 PM
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Workflow
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jira-2008-11-14
[ 67068
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jira-2008-11-14a
[ 86996
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made changes - 13/Nov/08 04:41 PM
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Workflow
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jira-2008-11-14
[ 86996
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jira-2008-11-14a
[ 90455
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made changes - 13/Nov/08 04:52 PM
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Workflow
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jira-2008-11-14
[ 90455
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jira-2008-11-14a
[ 94271
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made changes - 13/Nov/08 05:04 PM
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Workflow
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jira-2008-11-14
[ 94271
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jira-2008-11-14a
[ 98704
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made changes - 13/Nov/08 05:22 PM
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Workflow
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jira-2008-11-14
[ 98704
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jira-2008-11-14a
[ 105252
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made changes - 13/Nov/08 05:38 PM
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Workflow
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jira-2008-11-14
[ 105252
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jira-2008-11-14a
[ 111425
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made changes - 13/Nov/08 05:53 PM
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Workflow
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jira-2008-11-14
[ 111425
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jira-2008-11-14a
[ 116478
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made changes - 13/Nov/08 06:14 PM
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Workflow
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jira-2008-11-14
[ 116478
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jira-2008-11-14a
[ 123928
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made changes - 13/Nov/08 06:29 PM
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Workflow
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jira-2008-11-14
[ 123928
]
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jira-2008-11-14a
[ 129947
]
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made changes - 13/Apr/09 09:06 AM
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Link
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This issue is original of duplicate VWR-12324
[ VWR-12324
]
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made changes - 29/Oct/09 05:23 AM
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Link
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This issue is original of duplicate VWR-15943
[ VWR-15943
]
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made changes - 13/Nov/09 08:50 AM
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Assignee
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Seraph Linden
[ Seraph Linden
]
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nyx linden
[ nyx linden
]
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