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Key: VWR-1445
Type: New Feature New Feature
Status: Closed Closed
Resolution: Fixed
Priority: Normal Normal
Assignee: Qarl Linden
Reporter: KMeist Hax
Votes: 17
Watchers: 2
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1. Second Life Viewer - VWR

Alternate topologies for sculpted prims selectable from UI

Created: 29/Jun/07 08:55 AM   Updated: 25/Jul/08 06:46 PM
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Component/s: Building (in-world), User Interface
Affects Version/s: None
Fix Version/s: 1.20

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 Description  « Hide
Currently, the topology of a sculpted prim is limited to spherical topology. In LSL you can change (via llSetPrimitiveParams) the sculpted prim topology to a toroidial topology (aka a donut). However, this is not reachable via the UI, thus most people are ignorant about this feature.

It's also generating bug VWR-1372.



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KMeist Hax added a comment - 29/Jun/07 08:56 AM
Linking bug VWR-1372 to feature request VWR-1445, since they are related.

Qarl Linden added a comment - 11/Jul/07 02:03 PM
for now, i think we want to leave "alternate sculpt topologies" to the advanced users.

but yes, VWR-1372 is a definite bug, and will get fixed soon.


Mano Nevadan added a comment - 16/Aug/07 05:38 PM
I don't agree that it should be an advanced-only feature. The alternate topologies are not inherently more complicated or harder to understand. And it's ridiculous that the ONLY way I can make one is to cobble together an annoying little script.

DanielFox Abernathy added a comment - 21/Oct/07 06:27 PM
Agree with Mano. Epsecially since heightmaps use PRIM_SCULPT_TYPE_PLANE and yet they're the simplest kind of sculpty to understand

WarKirby Magojiro added a comment - 16/Mar/08 05:33 AM
It is very annoying to open my inventory and hunt down that script every time I want to do this. It needs a UI control.

Funk Schnook added a comment - 12/Apr/08 06:15 PM
Not sure if I should be marking this as "fix pending", but we now have a GUI control for stitch types in 1.20RC

McCabe Maxsted added a comment - 25/Jul/08 06:46 PM
Fixed in 1.20.