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This looks like a duplicate of VWR-5588.
What more info did you need? Couldn't you have just added a link (relates to) ?
Most of this is probably due to small object culling, see VWR-5588 and VWR-7521. The problem with small object culling is it is based on camera position, instead of avatar position, see SVC-1926.
I tried to set RenderMaxNodeSize to 8192, and one day later it has no effects. Moon Metty is right, this is a duplicate of VWR-5588. However I am concerned about why the last comment on 5588 is months ago... Are there just few people with that bug ? One thing I notice though... Client 1.22 does not allow me to zoom that far away, so I can't check if that version is affected or not.
Small Object Culling is not a bug, it is a performance feature, it acts strange due to SVC-1926.
That's what I thought really, but why was the zoom set that far if objects are not rendered that far ?
I would imagine other things effect your zoom, like draw distance and disable camera constraints (which could be why you could not zoom in 1.22)
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VWR-13868and add your comments and votes.Please also see Harleen Gretzky added a comment - 21/Jun/09 01:33 PM on
VWR-14270Thank you : )