
| Key: |
VWR-14378
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| Type: |
Bug
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| Status: |
Resolved
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| Resolution: |
Duplicate
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| Priority: |
Major
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| Assignee: |
Unassigned
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| Reporter: |
Ashura Arashi
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| Votes: |
0
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| Watchers: |
0
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If you were logged in you would be able to see more operations.
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File Attachments:
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Issue Links:
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Duplicate
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This issue duplicates:
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VWR-3258 Rendering glitches: triangle glitches, vertex tears, etc. on some ATI cards with VBO on
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All of my Avatar's polygons are stretched out so badly that I can't see. This makes SL completely unplayable for me. Last time I remember logging in this happened as well. I think it may have been some object that messed with me in a sandbox, but no matter where I go, this problem is constantly there. I tried taking everything off, I tried moving the camera, teleporting to areas with restrictions, but to no avail. please help, I can't play otherwise.
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Description
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All of my Avatar's polygons are stretched out so badly that I can't see. This makes SL completely unplayable for me. Last time I remember logging in this happened as well. I think it may have been some object that messed with me in a sandbox, but no matter where I go, this problem is constantly there. I tried taking everything off, I tried moving the camera, teleporting to areas with restrictions, but to no avail. please help, I can't play otherwise. |
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LL is working with ATI to resolve this issue, see Zen Linden's comment from the main issue VWR-3258: