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Issue Details (XML | Word | Printable)

Key: VWR-13923
Type: Bug Bug
Status: Resolved Resolved
Resolution: Needs More Info
Priority: Major Major
Assignee: Unassigned
Reporter: Vector Spaight
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

Sculpt prims garbled beyond recognition with ATI Radeon HD 4800 series

Created: 07/Jun/09 08:59 PM   Updated: 08/Jun/09 04:55 AM
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Component/s: Graphics
Affects Version/s: 1.22
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Snapshot_001.png
(878 kB)

2. Snapshot_002.png
(799 kB)
Environment:
Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Release Notes

CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (3166 MHz)
Memory: 4095 MB
OS Version: Windows 7 RC1 (Build 7100)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon HD 4800 Series
OpenGL Version: 2.1.8664

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.24485 (Mozilla GRE version 1.8.1.13_0000000000)
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 Description  « Hide
Sculpted prims attached to avatar are mangled and garbled beyond all recognition on attachment. Drivers used are ATI Windows 7 drivers, build date of 5/15/09.
Sculpted prims both worn on the avatar and placed on the ground become twisted, mangled and distorted beyond any recognition and destroy framerate.

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Harleen Gretzky added a comment - 07/Jun/09 11:34 PM
If Edit>Preferences>Graphics tab >Hardware Options> uncheck Enable VBO fixes this then it is a duplicate of VWR-3258.