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Issue Details (XML | Word | Printable)

Key: VWR-12945
Type: New Feature New Feature
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Gwenni Fraisse
Votes: 3
Watchers: 2
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1. Second Life Viewer - VWR

Increase texture repeat on sculpties to match number of faces

Created: 23/Apr/09 10:34 AM   Updated: 21/Aug/09 11:16 AM
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Component/s: Building (in-world)
Affects Version/s: 1.22
Fix Version/s: None

Environment:
I'm using -
Second Life 1.22.11 (113976) Mar 6 2009 16:05:03 (Second Life Release Candidate)
Release Notes

You are at 215208.7, 267939.2, 3502.8 in OZLAND located at sim4894.agni.lindenlab.com (216.82.27.105:13000)
Second Life Server 1.26.2.117266
Release Notes

CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (3166 MHz)
Memory: 3070 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9800 GT/PCI/SSE2
OpenGL Version: 3.0.0
Sculpt Studio version 6 beta 6
Issue Links:
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 Description  « Hide
I'm a builder using Sculpt Studio in world and experimenting with 256 x 4 sculpties, having never before had a need for repeat texures over 32 before I had never cranked the dial to see the limit, then i tried making a floral arch with 256 slices and realised I couldn't place a single texture on each face. This would seem to be a very simple thing to alter in the next client release, it just requires 100 changing to 256 in the relevant part of the code.
Hope this is clear enough and can be implemented easily.

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Baloo Uriza added a comment - 24/Apr/09 03:45 AM
If you could rewrite the description more concisely and clearly, you might get developer attention more quickly. I've changed the subject line to make things more concise. I have NOT checked to see if this bug has already been reported, you should consider doing that if you have not done so already.

Please see http://www.chiark.greenend.org.uk/~sgtatham/bugs.html for detailed information how to write an informative bug report.


CJoke Oh added a comment - 21/Aug/09 11:16 AM
I also need a higer texture repeat up to 300 to map textures on special sculpts like 256x4. I have to use a third party viewer for that.