
| Key: |
VWR-12945
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| Type: |
New Feature
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| Status: |
Open
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| Priority: |
Normal
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| Assignee: |
Unassigned
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| Reporter: |
Gwenni Fraisse
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| Votes: |
3
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| Watchers: |
2
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If you were logged in you would be able to see more operations.
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Environment:
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I'm using -
Second Life 1.22.11 (113976) Mar 6 2009 16:05:03 (Second Life Release Candidate)
Release Notes
You are at 215208.7, 267939.2, 3502.8 in OZLAND located at sim4894.agni.lindenlab.com (216.82.27.105:13000)
Second Life Server 1.26.2.117266
Release Notes
CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (3166 MHz)
Memory: 3070 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9800 GT/PCI/SSE2
OpenGL Version: 3.0.0
Sculpt Studio version 6 beta 6
I'm using -
Second Life 1.22.11 (113976) Mar 6 2009 16:05:03 (Second Life Release Candidate)
Release Notes
You are at 215208.7, 267939.2, 3502.8 in OZLAND located at sim4894.agni.lindenlab.com (216.82.27.105:13000)
Second Life Server 1.26.2.117266
Release Notes
CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (3166 MHz)
Memory: 3070 MB
OS Version: Microsoft Windows Vista (Build 6000)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9800 GT/PCI/SSE2
OpenGL Version: 3.0.0
Sculpt Studio version 6 beta 6
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Issue Links:
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Relates
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This issue Relates to:
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VWR-5647 Meta-Issue: Sculpted Prims Need More Linden Lab Development
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I'm a builder using Sculpt Studio in world and experimenting with 256 x 4 sculpties, having never before had a need for repeat texures over 32 before I had never cranked the dial to see the limit, then i tried making a floral arch with 256 slices and realised I couldn't place a single texture on each face. This would seem to be a very simple thing to alter in the next client release, it just requires 100 changing to 256 in the relevant part of the code.
Hope this is clear enough and can be implemented easily.
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Description
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I'm a builder using Sculpt Studio in world and experimenting with 256 x 4 sculpties, having never before had a need for repeat texures over 32 before I had never cranked the dial to see the limit, then i tried making a floral arch with 256 slices and realised I couldn't place a single texture on each face. This would seem to be a very simple thing to alter in the next client release, it just requires 100 changing to 256 in the relevant part of the code.
Hope this is clear enough and can be implemented easily.
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Show » |
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Please see http://www.chiark.greenend.org.uk/~sgtatham/bugs.html
for detailed information how to write an informative bug report.