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Issue Details (XML | Word | Printable)

Key: VWR-12478
Type: New Feature New Feature
Status: Open Open
Priority: Nice to have Nice to have
Assignee: Unassigned
Reporter: AquaWolf Xeno
Votes: 21
Watchers: 1
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1. Second Life Viewer - VWR

Colorize the pie menu to distinguish when right clicking an object Specifically (Mute/Report Abuse/Inspect)

Created: 17/Mar/09 08:55 AM   Updated: 02/May/09 03:36 PM
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Component/s: User Interface
Affects Version/s: 1.20, 1.21, 1.22, 1.23 Release Candidate, 1.23 Public Nightly
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Colorised Buttons.jpg
(29 kB)

2. Original .jpg
(37 kB)
Environment:
Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
CPU: Intel Core 2 Series Processor (2199 MHz)
Memory: 2038 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: Intel
Graphics Card: Intel 945G
OpenGL Version: 1.4.0 - Build 7.14.10.1504
Issue Links:
Relates


 Description  « Hide
It would be nice to have a color coded pie menu when you right click on an object, to Mute, Report Abuse and Inspect an object.
This would make it easier to distinguish between them and help to avoid any accidental clicks to said object.

I have attached two images; one image is an original that has been modified using PSP9, (using Change to Target tool) along with an original image to show you what difference this could make.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
AquaWolf Xeno added a comment - 23/Mar/09 11:39 PM
Modified Summary and description to be more specific

markbyron falta added a comment - 27/Mar/09 12:26 PM - edited
At best, you can say the need for this improvement falls under the normal category definition - doubt the the lack of colorized menu's is leading to content loss or similar critical problems.

AquaWolf Xeno added a comment - 30/Mar/09 10:08 PM
If it's not under the critical catagory, then why is "VWR-4185 MUTE button on object delivery is too easy to press by mistake" also featured as critical. (Linden Lab Issue ID: DEV-17075)
Both of these issues address the exact same problem, putting it back up to critical.