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Key: VWR-12373
Type: Bug Bug
Status: Open Open
Priority: Normal Normal
Assignee: Unassigned
Reporter: Janet Rossini
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

Debug option AllowTapTapRun has stopped working in version 1.22.11 - only the Adv > Character > option works

Created: 12/Mar/09 11:54 AM   Updated: 12/Mar/09 03:01 PM
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Component/s: None
Affects Version/s: 1.22
Fix Version/s: None

Environment:
Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Release Notes

You are at 288540.3, 278866.2, 44.5 in Lexicolo located at sim5056.agni.lindenlab.com (8.2.32.57:13001)
Second Life Server 1.25.6.113484
Release Notes

CPU: Intel Core 2 Series Processor (2397 MHz)
Memory: 2030 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GTS/PCI/SSE2
OpenGL Version: 2.1.2

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.22388 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 52/310047 (0.0%)

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 Description  « Hide
Double-tap-hold running no longer works in 1.22. Does not matter whether AllowTapTapRun debug setting is set to false or true.

First, I tried double-tap running. Did not work.
Then, I fretted for a while trying to remember if there was a debug setting.
Then, I searched the debug settings page and re-found AllowTapTapRun.
Then, I set it TRUE.
Then I tried double-tap running again. Still did not work.

;->

Thanks,



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Ramzi Linden added a comment - 12/Mar/09 02:36 PM
You are right-- the debug setting AllowTapTapRun seems to be dead-- has no effect.

The feature still seems to work, if you use the setting as it appears in the menu option: Advanced > Character > X Tap-Tap-Hold to Run.
At least it is working in my test. Can you confirm?

The bug here is that the Debug Setting was promoted to the menu, and no longer has an effect as its own debug variable name.


Janet Rossini added a comment - 12/Mar/09 03:01 PM
Agreed, the menu item works fine. Seems the debug item should either push to the menu X, or be removed. Either way, I'm happy with the menu. Close this if you wish. Thanks!!