
| Key: |
VWR-12272
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| Type: |
Bug
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| Status: |
Open
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| Priority: |
Critical
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| Assignee: |
Unassigned
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| Reporter: |
sojuro Kamachi
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| Votes: |
0
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| Watchers: |
1
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If you were logged in you would be able to see more operations.
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| Last Triaged: |
05/Mar/09 03:35 PM
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| Linden Lab Issue ID: |
DEV-28504
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Nice to meet you. I am using the web translation, because my English is unskilled and uneasy.
The problem is the display of a pantyhose garment I made, using the 1.22 RC viewer... It is a garment composed of 2 parts, the "Undergarment pants" and "Gloves" layer.
- In "Undergarment pants" template, I am drawing from the foot-ahead to the pelvis.
- In "Gloves", I am drawing from the pelvis to the waist part.
It keeps transparent excluding a pertinent area, and the numerical value of a figure edit is adjusted to 0 respectively.
In the present 1.21.6 present viewer, pantyhose is displayed normally
In the 1.22 RC, however:
- when the numerical value is 0, only the tiptoe is rendered in the RC viewer
- the texture in "Gloves" part is not displayed at all.
- when the numerical value is 100, only the thigh is rendered in the RC viewer
- The texture in "Gloves" part is not displayed at all.
Moreover, the display trouble has received the report from the customer to present viewer in "NVIDIA GeForce 8series and 9series".
The driver is making it to the latest version.
It corresponds by "Ctrl+Alt+F7" and "Ctrl+Alt+R" about these.
In both NVIDIA GeForce 8 and nine series, the driver is the latest.
1. In GeForce9800, when Rebake is done when "Palletized texture" is off, the texture is normally displayed.
2. In GeForce8800, when Rebake is done when "Palletized texture" is on, the texture is normally displayed.
However, there is no "Ctrl+Alt+F7" in the 1.22 RC (that feature was removed.)
It embarrasses it very much if there is no "Ctrl+Alt+F7" when RC becomes an offiical version... When Palletized texture is off, it is likely not to be displayed correctly.
I want you to bring back the item of "Palletized texture".
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Description
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Nice to meet you. I am using the web translation, because my English is unskilled and uneasy.
The problem is the display of a pantyhose garment I made, using the 1.22 RC viewer... It is a garment composed of 2 parts, the "Undergarment pants" and "Gloves" layer.
- In "Undergarment pants" template, I am drawing from the foot-ahead to the pelvis.
- In "Gloves", I am drawing from the pelvis to the waist part.
It keeps transparent excluding a pertinent area, and the numerical value of a figure edit is adjusted to 0 respectively.
In the present 1.21.6 present viewer, pantyhose is displayed normally
In the 1.22 RC, however:
- when the numerical value is 0, only the tiptoe is rendered in the RC viewer
- the texture in "Gloves" part is not displayed at all.
- when the numerical value is 100, only the thigh is rendered in the RC viewer
- The texture in "Gloves" part is not displayed at all.
Moreover, the display trouble has received the report from the customer to present viewer in "NVIDIA GeForce 8series and 9series".
The driver is making it to the latest version.
It corresponds by "Ctrl+Alt+F7" and "Ctrl+Alt+R" about these.
In both NVIDIA GeForce 8 and nine series, the driver is the latest.
1. In GeForce9800, when Rebake is done when "Palletized texture" is off, the texture is normally displayed.
2. In GeForce8800, when Rebake is done when "Palletized texture" is on, the texture is normally displayed.
However, there is no "Ctrl+Alt+F7" in the 1.22 RC (that feature was removed.)
It embarrasses it very much if there is no "Ctrl+Alt+F7" when RC becomes an offiical version... When Palletized texture is off, it is likely not to be displayed correctly.
I want you to bring back the item of "Palletized texture". |
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