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Issue Details (XML | Word | Printable)

Key: VWR-12272
Type: Bug Bug
Status: Open Open
Priority: Critical Critical
Assignee: Unassigned
Reporter: sojuro Kamachi
Votes: 0
Watchers: 1
Operations

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1. Second Life Viewer - VWR

Cannot display layered textures correctly in RC 1.22.10

Created: 04/Mar/09 09:23 AM   Updated: 17/Mar/09 04:23 PM
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Component/s: Graphics
Affects Version/s: 1.22 Release Candidate, 1.22
Fix Version/s: None

File Attachments: None
Image Attachments:

1. rc_geforce.jpg
(314 kB)
Environment:
Second Life Release Candidate 1.22.10(112620)

CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
Memory: 2.40GHz
OS: Microsoft Windows XP Home Edition Version 2002 Service Pack 3
Graphics Card: GeForce 8800 GTS (driver182.06)
Issue Links:
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Last Triaged: 05/Mar/09 03:35 PM
Linden Lab Issue ID: DEV-28504


 Description  « Hide
Nice to meet you. I am using the web translation, because my English is unskilled and uneasy.

The problem is the display of a pantyhose garment I made, using the 1.22 RC viewer... It is a garment composed of 2 parts, the "Undergarment pants" and "Gloves" layer.

  • In "Undergarment pants" template, I am drawing from the foot-ahead to the pelvis.
  • In "Gloves", I am drawing from the pelvis to the waist part.
    It keeps transparent excluding a pertinent area, and the numerical value of a figure edit is adjusted to 0 respectively.

In the present 1.21.6 present viewer, pantyhose is displayed normally
In the 1.22 RC, however:

  • when the numerical value is 0, only the tiptoe is rendered in the RC viewer
    • the texture in "Gloves" part is not displayed at all.
  • when the numerical value is 100, only the thigh is rendered in the RC viewer
    • The texture in "Gloves" part is not displayed at all.

Moreover, the display trouble has received the report from the customer to present viewer in "NVIDIA GeForce 8series and 9series".
The driver is making it to the latest version.

It corresponds by "Ctrl+Alt+F7" and "Ctrl+Alt+R" about these.
In both NVIDIA GeForce 8 and nine series, the driver is the latest.

1. In GeForce9800, when Rebake is done when "Palletized texture" is off, the texture is normally displayed.
2. In GeForce8800, when Rebake is done when "Palletized texture" is on, the texture is normally displayed.

However, there is no "Ctrl+Alt+F7" in the 1.22 RC (that feature was removed.)
It embarrasses it very much if there is no "Ctrl+Alt+F7" when RC becomes an offiical version... When Palletized texture is off, it is likely not to be displayed correctly.

I want you to bring back the item of "Palletized texture".



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Ramzi Linden added a comment - 05/Mar/09 02:27 PM
Thanks for this report. I am revising the Description slightly for a better English translation.

Dessie Linden added a comment - 05/Mar/09 03:46 PM
This issue has been imported and linked to the following existing bugs: VWR-9358 and VWR-11901

sojuro Kamachi added a comment - 05/Mar/09 07:17 PM
Thank you for appropriately correcting my poor English

sojuro Kamachi added a comment - 17/Mar/09 04:16 PM
SL(1.22.11.113941) was tried with RC(1.22.11.113976), and the display was confirmed on GeForce8800.
The display trouble of the texture happens as well as RC(1.22.10.112620).

It is good even if default is off, and revive "Ctrl+Alt+F7", please.