
| Key: |
VWR-12034
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| Type: |
Bug
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| Status: |
Resolved
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| Resolution: |
Duplicate
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| Priority: |
Normal
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| Assignee: |
Unassigned
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| Reporter: |
Pierre Mostel
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| Votes: |
0
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| Watchers: |
0
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If you were logged in you would be able to see more operations.
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File Attachments:
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None
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Image Attachments:
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Environment:
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CPU: Intel Pentium 4 (Unknown model) (3391 MHz)
Memory: 1023 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: RADEON X300 x86/SSE2
OpenGL Version: 1.5.4582 WinXP Release
CPU: Intel Pentium 4 (Unknown model) (3391 MHz)
Memory: 1023 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: RADEON X300 x86/SSE2
OpenGL Version: 1.5.4582 WinXP Release
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Issue Links:
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Duplicate
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This issue duplicates:
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VWR-3258 Rendering glitches: triangle glitches, vertex tears, etc. on some ATI cards with VBO on
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I keep getting stretched out textures in the center of my screen as I walk around second life. They reoccur approx every 2 minutes. This has been going out for about 2 months now, and they just started out of nowhere.
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Description
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I keep getting stretched out textures in the center of my screen as I walk around second life. They reoccur approx every 2 minutes. This has been going out for about 2 months now, and they just started out of nowhere. |
Show » |
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Usually disabling VBO fixes this issue.