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Issue Details (XML | Word | Printable)

Key: VWR-11901
Type: Bug Bug
Status: Reopened Reopened
Priority: Major Major
Assignee: Unassigned
Reporter: Lisa Fossett
Votes: 8
Watchers: 5
Operations

If you were logged in you would be able to see more operations.
1. Second Life Viewer - VWR

Leg/sleeve clothing layer meshes, when set as flared/loose, sometimes display blocky/wavy/chevron appearance

Created: 05/Feb/09 12:30 PM   Updated: Monday 11:59 AM
Return to search
Component/s: Avatar/Character, Graphics
Affects Version/s: 1.21, 1.22 Release Candidate, 1.22, 1.23
Fix Version/s: 1.22

File Attachments: None
Image Attachments:

1. corrupted pants.jpg
(128 kB)

2. Loose+Pant+Leg+Edge.jpg
(149 kB)

3. Loose+Sleeve+Edge.jpg
(167 kB)

4. Pant Leg Deformed, Left Side_001.jpg
(189 kB)

5. Pant Leg Deformed, Right Side_001.jpg
(155 kB)

6. Pants Legs Feb 16_001.jpg
(587 kB)

7. Pants Legs Feb 16_002.jpg
(662 kB)

8. Shirt Sleeves Feb 16_001.jpg
(570 kB)
Environment:
Second Life 1.22.7 (108773) Jan 23 2009 19:27:16 (Second Life Release Candidate)
Release Notes

CPU: Intel Core 2 Series Processor (2399 MHz)
Memory: 8191 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9600 GS/PCI/SSE2
OpenGL Version: 2.1.2

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.21405 (Mozilla GRE version 1.8.1.13_0000000000)


Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (2400 MHz)
Operating System: Microsoft Windows Vista x64 (Service Pack 1)
DirectX version: 10.0
GPU processor: GeForce 9600 GS
ForceWare version: 175.56
Total available graphics memory: 2560 MB
Dedicated video memory: 768 MB
System video memory: 0 MB
Shared system memory: 1792 MB
Video BIOS version: 62.94.20.00.14
IRQ: 16
Bus: PCI Express x16

[Components]

nvCplUIR.dll 1.5.700.55 NVIDIA Control Panel
nvCpl.cpl 1.5.700.55 NVIDIA Control Panel Applet
nvExpBar.dll 1.5.700.55 NVIDIA Control Panel
nvCplUI.exe 1.5.700.55 NVIDIA Control Panel
nvViTvSR.dll 7.15.11.7556 NVIDIA Video and TV Server
nvViTvS.dll 7.15.11.7556 NVIDIA Video and TV Server
nvDispSR.dll 7.15.11.7556 NVIDIA Display Server
NVMCTRAY.DLL 7.15.11.7556 NVIDIA Media Center Library
nvDispS.dll 7.15.11.7556 NVIDIA Display Server
NVCPL.DLL 7.15.11.7556 NVIDIA Compatible Windows Vista Display driver, Version 175.56
nvGameSR.dll 7.15.11.7556 NVIDIA 3D Settings Server
nvGameS.dll 7.15.11.7556 NVIDIA 3D Settings Server
Issue Links:
Relates

Last Triaged: 05/Mar/09 11:08 AM
Linden Lab Issue ID: DEV-28463


 Description  « Hide
This bug returned to me with 1.22.7. I did not have it in 1.22.6. I can't comment on earlier releases as I've changed computers.

1. When a sleeve or pant leg is set to a looser appearance setting so that the clothing stands away from the body,
OBSERVE: it takes a double V or chevron shape and the edge ripples.
OBSERVE2: Also, the area that fills in the gap between the avatar and the clothing texture is blocky and textured as skin.

The appearance seems more so than with recent clients.

Posting photos.



 All   Comments   Change History      Sort Order: Ascending order - Click to sort in descending order
Ramzi Linden added a comment - 05/Feb/09 12:33 PM - edited
This is not the same bug as VWR-9358, since it can be seen with Nvidia driver 175.56 and not just with 178.13 and above.

Also, Residents who have Nvidia drivers 178.13 who still experience this behavior may be suffering this bug too, now that VWR-9358 resolves the first cause of this type of behavior.


Laila Kumaki added a comment - 05/Feb/09 02:08 PM
To be clear:
Ramzi, if we experience this with 178.13 and above in the 1.22 rc, do you want us to vote/comment on it here, or elsewhere?

Those of us experiencing this (or in any case a symptomatically identical) issue on recent drivers would benefit from knowing where to focus our attention.


Ramzi Linden added a comment - 05/Feb/09 04:44 PM
Sorry, yes! Thanks Laila- to be clear, if you continue to experience this behavior in the 1.22 RC, even with 178,13, please comment here to help us investigate some other unknown cause of this buggy rendering in the viewer.

Lisa Fossett added a comment - 16/Feb/09 07:37 AM
As of this morning, 16 Feb, 7:30 SLT, I have noticed a change in what I am seeing. Sleeves still have the chevron appearance but are not waving anymore. The blocky join to the avatar mesh is gone, mostly. Pants seem to be totally normal. Posting new pictures.

I had an update from HP yesterday. Its contents I do not know. My graphics driver information is unchanged:

[Display]
Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (2400 MHz)
Operating System: Microsoft Windows Vista x64 (Service Pack 1)
DirectX version: 10.0
GPU processor: GeForce 9600 GS
ForceWare version: 175.56
Total available graphics memory: 2560 MB
Dedicated video memory: 768 MB
System video memory: 0 MB
Shared system memory: 1792 MB
Video BIOS version: 62.94.20.00.14
IRQ: 16
Bus: PCI Express x16

[Components]

nvCplUIR.dll 1.5.700.55 NVIDIA Control Panel
nvCpl.cpl 1.5.700.55 NVIDIA Control Panel Applet
nvExpBar.dll 1.5.700.55 NVIDIA Control Panel
nvCplUI.exe 1.5.700.55 NVIDIA Control Panel
nvViTvSR.dll 7.15.11.7556 NVIDIA Video and TV Server
nvViTvS.dll 7.15.11.7556 NVIDIA Video and TV Server
nvDispSR.dll 7.15.11.7556 NVIDIA Display Server
NVMCTRAY.DLL 7.15.11.7556 NVIDIA Media Center Library
nvDispS.dll 7.15.11.7556 NVIDIA Display Server
NVCPL.DLL 7.15.11.7556 NVIDIA Compatible Windows Vista Display driver, Version 175.56
nvGameSR.dll 7.15.11.7556 NVIDIA 3D Settings Server
nvGameS.dll 7.15.11.7556 NVIDIA 3D Settings Server

I am running a new Release Candidate. What muddies the waters is I have seen the abnormal behavior (the reported bug) since I downloaded that update, but I am not seeing it today. New client information:

Second Life 1.22.9 (110075) Feb 10 2009 12:43:24 (Second Life Release Candidate)
Release Notes

You are at 146546.6, 299642.8, 66.1 in The Refuge located at sim977.agni.lindenlab.com (8.4.129.127:12035)
Second Life Server 1.25.5.109327
Release Notes

CPU: Intel Core 2 Series Processor (2399 MHz)
Memory: 8191 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9600 GS/PCI/SSE2
OpenGL Version: 2.1.2

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.21809 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 0/68580 (0.0%)


Lisa Fossett added a comment - 16/Feb/09 07:41 AM
Ramzi, I am not sure your title adequately describes the bug. The textures are not stuck as flared. They adjust to flared or close without problem. It's just when they are flared they display with the chevron appearance, blocky, and wavy.

Or did until this morning.


Lisa Fossett added a comment - 17/Feb/09 11:26 AM
Hate being so verbose, but I need to update. This morning, Feb 17, things are waving again.

Lisa Fossett added a comment - 09/Mar/09 06:54 PM
An update. Yesterday I found that NVIDIA had posted a new driver for my card. It is downloaded and installed. I have verified that I am still experiencing the bug. The waviness is due to a preferences>graphics setting, avatar cloth. I have deselected it and the waviness in the belled pants and sleeves is gone.

My new driver info is:

[Display]
Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (2400 MHz)
Operating System: Windows Vista (TM) Home Premium, 64-bit (Service Pack 1)
DirectX version: 10.0
GPU processor: GeForce 9600 GS
Driver version: 182.08
Stream processors: 48
Core clock: 500 MHz
Shader clock: 1250 MHz
Memory clock: 500 MHz (1000 MHz data rate)
Memory interface: 192-bit
Total available graphics memory: 2560 MB
Dedicated video memory: 768 MB
System video memory: 0 MB
Shared system memory: 1792 MB
Video BIOS version: 62.94.20.00.14
IRQ: 16
Bus: PCI Express x16

[Components]

nvCplUIR.dll 1.5.700.55 NVIDIA Control Panel
nvCpl.cpl 2.2.390.00 NVIDIA Control Panel Applet
nvExpBar.dll 1.5.700.55 NVIDIA Control Panel
nvCplUI.exe 2.2.390.00 NVIDIA Control Panel
nvViTvSR.dll 7.15.11.7556 NVIDIA Video and TV Server
nvViTvS.dll 7.15.11.8208 NVIDIA Video and TV Server
nvDispSR.dll 7.15.11.7556 NVIDIA Display Server
NVMCTRAY.DLL 7.15.11.8208 NVIDIA Media Center Library
nvDispS.dll 7.15.11.8208 NVIDIA Display Server
NVCPL.DLL 7.15.11.8208 NVIDIA Compatible Windows Vista Display driver, Version 182.08
PhysX 909.02.03 NVIDIA PhysX
nvGameSR.dll 7.15.11.7556 NVIDIA 3D Settings Server
nvGameS.dll 7.15.11.8208 NVIDIA 3D Settings Server

System/SL info is:

Second Life 1.22.10 (112620) Feb 20 2009 17:25:43 (Second Life Release Candidate)
Release Notes

You are at 146503.7, 299625.1, 48.0 in The Refuge located at sim202.agni.lindenlab.com (8.4.128.78:13002)
Second Life Server 1.25.6.113484
Release Notes

CPU: Intel Core 2 Series Processor (2399 MHz)
Memory: 8191 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9600 GS/PCI/SSE2
OpenGL Version: 3.0.0

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.22323 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 0/1326 (0.0%)


Lisa Fossett added a comment - 13/Mar/09 12:49 PM
I am happy to report this issue appears to be gone with the upgrade to Second Life 1.22.11 (113976) Mar 6 2009 16:05:03 (Second Life Release Candidate)

Ellla McMahon added a comment - 13/Mar/09 01:21 PM
Thank you for your feedback Lisa : ) Marking as Fixed, please reopen if you see this issue again.

Laila Kumaki added a comment - 27/May/09 10:39 PM
I have just encountered this once more in the 1.22 release viewer.

Second Life 1.22.11 (113941) Mar 6 2009 12:50:02 (Second Life Release)
Release Notes

You are at 255797.7, 247238.2, 31.3 in Palau located at sim817.agni.lindenlab.com (216.82.11.62:12035)
Second Life Server 1.26.4.120562
Release Notes

CPU: Intel Core 2 Series Processor (2400 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GT/PCI/SSE2
OpenGL Version: 3.0.0

libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.24223 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 33/105118 (0.0%)


Laila Kumaki added a comment - 27/May/09 10:40 PM
seen in 1.22 viewer 5/27/09

Ellla McMahon added a comment - 12/Jun/09 07:32 AM
Please try the latest RC Viewer Second Life 1.23.4 (123523) Jun 9 2009 08:32:14 (Second Life Release Candidate) which can be downloaded from here Release Candidate Test Viewers

If you still have an issue, please add your full computer environment, Help > About Second Life [copy and paste], including the Viewer you are using and the Region(s) where you have this issue. Please also include the Graphics Card driver version you have.

Thank you : )


Laila Kumaki added a comment - 14/Jun/09 09:33 PM - edited
Issue is still present in latest RC as of today.

Second Life 1.23.4 (123523) Jun 9 2009 08:32:14 (Second Life Release Candidate)
Release Notes

Built with MSVC version 1400

You are at 300918.3, 291445.4, 28.9 in Grenada located at sim13.agni.lindenlab.com (216.82.8.88:13002)
Second Life Server 1.26.4.120562
Release Notes

CPU: Intel Core 2 Series Processor (2400 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GT/PCI/SSE2
Windows Graphics Driver Version: 6.14.0011.8208
OpenGL Version: 3.0.0

libcurl Version: libcurl/7.18.1 OpenSSL/0.9.8j zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.24654 (Mozilla GRE version 1.8.1.21_0000000000)
Packets Lost: 172/24556 (0.7%)

And an excerpt of the display section of my DXDiag is here:

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GT
Manufacturer: NVIDIA
Chip type: GeForce 8800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0611&SUBSYS_C8023842&REV_A2
Display Memory: 512.0 MB
Current Mode: 1440 x 900 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.8208 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/18/2009 14:44:00, 6185088 bytes
WHQL Logo'd: Yes

I do believe these drivers are the next-to-latest, but let's not fool ourselves: the next version isn't likely to resolve this. I'll upgrade later tonight and come back to verify this.

Issue is still very much unresolved. Workarounds don't work.

While it isn't an empirical observation, I do have this to say:
In 1.22 it seemed occasionally possible to resolve this issue with my pants layer by merely going into the pants section of edit appearance and exiting. This does not seem possible in 1.23.

Also note that when this happens, the pants length as seen in edit appearance is always set to maximum. My pants are not normally set to this length. The ones I currently am wearing which have this issue are normally a length of 94, but display as 100. I have not changed this value myself.


Laila Kumaki added a comment - 25/Jun/09 08:11 PM - edited
As of the 1.23 release viewer and the most current Nvidia drivers (downloaded them this week) this behavior seems to have significantly worsened.

I have now had 3 repeat instances of this effect being applied consistently to whatever clothing object is being worn on the pants layer upon logging in. Switching to different pants resolves the issue, but all pants which have been afftected by this during past login sessions seem to have retained their corrupted mesh.

Not only is this issue not resolved, by my experience is indicating that the issue is worsening.


Lisa Fossett added a comment - 16/Nov/09 11:58 AM
Issue is still happening. I had a curious variant today and am posting photos of the behavior.

1) Make new pants. Apply Texture.
2) Avatar right pant leg exhibits "chevron" bottom. Left is normal.
3) Rebake
4) Appearance of right pant leg shifts, briefly is normal and returns to "chevron" bottom
5) Log off
6) Clear cache
7) Log on
8) Right leg exhibits "chevron" bottom. Left is normal
9) Take pants off, put back on.
10) Right leg exhibits "chevron" bottom. Left is normal.

11) Take pants off
12) Make new pants. Apply Texture.
13) Pants appear normal, then rez into chevron right and normal left

Settings for pants are all 100% with 0 Flare and 0 Looseness 0

Environment Info:

Second Life 1.23.5 (136262) Oct 14 2009 12:08:26 (Second Life Release)
Release Notes

Built with MSVC version 1400

You are at 146496.0, 299638.4, 502.2 in The Refuge located at sim32.agni.lindenlab.com (216.82.8.107:13001)
Second Life Server 1.32.0.136920
Release Notes

CPU: Intel Core 2 Series Processor (2399 MHz)
Memory: 8191 MB
OS Version: Microsoft Windows Vista Service Pack 2 (Build 6002)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 9800 GT/PCI/SSE2
Windows Graphics Driver Version: 8.16.0011.9107
OpenGL Version: 3.2.0

libcurl Version: libcurl/7.18.1 OpenSSL/0.9.8j zlib/1.2.3
J2C Decoder Version: KDU
Audio Driver Version: FMOD version 3.740000
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.28365 (Mozilla GRE version 1.8.1.21_0000000000)
Packets Lost: 57/43559 (0.1%)

Verified graphics driver is most recent before I wrote this report.

Photos attached.