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Key: VWR-11755
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Major Major
Assignee: Unassigned
Reporter: marceledward edman
Votes: 1
Watchers: 0
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1. Second Life Viewer - VWR

The sim crossings are still buggy, reguarly our visitors loose control over the momevent of their avs when crossing a sim crossing

Created: 27/Jan/09 02:25 AM   Updated: 29/Jan/09 01:11 PM
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Component/s: Avatar/Character, Land, Landmarks/Navigation, Performance, User Interface
Affects Version/s: None
Fix Version/s: None

Environment: linux ubuntu, linux fedora, windows xp, windows vista, mac os
Issue Links:
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 Description  « Hide
On our Groningen sims, wich are four together, we are getting a lot of complains from our visitors
When they cross a sim border they often lose control of their avatar, the avatar then flies uncontrolable over the sims. Sometimes they get the control back after a moment, but a viewer crash is sometimes accuring also.

It is for sure the sim crossing need to improve. Our visitors should not even notice the cross a sim borden.



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Chalice Yao added a comment - 27/Jan/09 02:34 AM
There is no 'loss of control'.

What you perceive as movement is just the client acting as if the avatar is still moving, based on its last speed and direction. It does this all the time when you walk around, to simulate a fluit motion, instead of jumping forward on each network packet being sent. Walk forward, then pull your network cable out. You will see the same effect.

In reality the avatar is standing at the sim edge, trying to cross, and the sims are shoveling data back and forth. What your visitors are experiencing are normal sim crossing delays, and if your visitors get huge delays and disconnects repeatedly, it can have various reasons:

1. Your visitors are trying to cross while wearing huge amounts of prims and scripts. Every prim and script increases the time of teleports and sim crossings
2. What is the state of your sims? Are they burdened and time dilated? Low sim performance can drastically increase the chances of sim crossing failures. (see ctrl+shift+1 to watch the stats. 'sim fps' and 'time dilation' are what you want to look at in each sim)


Alexa Linden added a comment - 29/Jan/09 01:10 PM
Duplicates SVC-472