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McCabe Maxsted added a comment - 08/Jan/09 06:47 AM
I don't have a specific repro, but I've noticed this behavior for some time now as well. I just assumed it was another feature that had been removed for load balancing or some such, but I'll try to keep an eye out for a particularly obvious case of this happening and snap a pic. I really miss this feature, especially while shopping.
I noticed some trees whose textures never loaded - see stuck_texture.png
After logging off, and back on, WITHOUT clearing cache, textures loaded correctly - see tree_after_relog.png NOTE: black prim added, because viewing textures console against snowy background is a PIG Second Life 1.22.6 (107493) Jan 9 2009 05:35:41 (Second Life Public Nightly) You are at 147311.8, 236995.6, 43.1 in Ciel located at sim8478.agni.lindenlab.com (8.10.151.37:13000) CPU: Intel Core 2 Series Processor (2327 MHz) libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3 Several hours later, I log on again, at the same position.
Now on Second Life 1.22.6 (107579) Jan 11 2009 18:40:39 (Second Life Public Nightly) Parts of the same trees are again not loading - stuck_again.png (previosly, the lower texture was not loading fully; now it's the top texture) NOTE: The "Area" numbers change rapidly, seemingly-randomly for some time, before settling on a value. Location of this tree: http://slurl.com/secondlife/Ciel/75/179/44 There are two textures that take minutes to load for me after clearing cache:
1d607b04-97cb-fb51-97e2-078ab13978d4 The second one is always slower. (Screenshot of the texture-console attached) ======= Second Life 1.22.6 (107493) Jan 9 2009 05:35:41 (Second Life Public Nightly) CPU: Intel Core 2 Series Processor (2401 MHz) libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3 Added snapshot of my stuck textures (stuck_textures_jacek.jpg). There are three textures (four if you count the plywood on the unseen back faces) applied to the cube:
Watching the "[download]" bars on the texture console, the two smaller images load quickly up to the halfway point, then pause. Every 15 seconds, like clockwork, they receive another packet – a white square appears then fades out in the "Pkt" column, and the [download] bar fills up a tiny bit more, like a bucket being filled up one drop at a time. Eventually (after 10+ minutes) they get filled up all the way and "pop" to the fully rezzed state. The large image doesn't get stuck, so it actually loads much more quickly than the smaller images. Clicking or selecting the prim, zooming in, or opening the texture from inventory have no effect on the speed of loading. If I clear cache and relog, they get stuck in the same way while downloading again. If I relog while they are partially downloaded, they are still stuck. If I wait for them to fully download, then relog without clearing the cache, they rez quickly (loaded from cache). This issue affects both the standard viewer (using KDU) and Imprudence (using OpenJPEG). It also affects the 1.22.6 (107493) public nightly, despite the partial fix to VWR-8503. ---------------------- Second Life 1.22.6 (107493) Jan 9 2009 05:49:01 (Second Life Public Nightly) You are at 272176.5, 331109.7, 500.1 in Dynamism located at sim5729.agni.lindenlab.com (8.2.35.31:13002) CPU: AMD Phenom(tm) 9950 Quad-Core Processor libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3 c-ares/1.4.0 Another day, same fuzzy textures on the same trees.
Second Life 1.22.6 (107579) Jan 11 2009 18:40:39 (Second Life Public Nightly) This time, right clicking the trees shows NO details in the texture console Selecting the "Texture" radio button shows "Loading..." in the Edit floater / texture tab, but stil no textures are shown on the texture console - see Loading.png This suggests a different problem from the one shown in Moon/Jacek's scrrenshots. Thanks for spotting that guys! We're tracking the new '"BAD" textures on 1.22.6 Public Nightly stall texture loading' bug over at
Let's keep this bug for tracking texture stalls in 1.21.6. Seems to be working much better with 1.22.6.107949, textures complete loading for me finally, but it did not help for a bunch of "sculpties", they just sticked to sphere shape (not all, though), but some forever, they got loaded finally after a relog. Clicking them etc. did not help at all.
Seems the 1.22.6.107949 improved texture loading (except for sculpties) a lot. Using the 1.22.6 (107949) viewer, the same two textures load slowly after clearing cache.
Still happening to me. Texture console line for specified texture:
b83369e 2522187 0(0) 1012936(0x181a7df5) (download bar) SIM (pkg & bnd solid) 128x128 (1) 87380 Second Life 1.22.7 (108773) Jan 23 2009 19:27:16 (Second Life Release Candidate) You are at 256882.3, 261318.9, 1501.7 in Miata located at sim5739.agni.lindenlab.com (8.2.35.41:13001) CPU: Intel Pentium 4 (Unknown model) (2992 MHz) libcurl Version: libcurl/7.16.4 OpenSSL/0.9.7c zlib/1.2.3 @ Buckaroo
Please attach a screen shot of the textures that refuse to load. |
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