
|
If you were logged in you would be able to see more operations.
|
|
|
|
|
| Component/s: |
Building (in-world)
|
| Affects Version/s: |
1.15.1.x,
1.15.0.x,
1.16.0.x,
1.17.0.x,
1.18.0,
1.17.1,
1.18.2.0,
1.18.1.2,
1.18.3 Release Candidate
|
| Fix Version/s: |
None
|
|
|
File Attachments:
|
None
|
|
Image Attachments:
|
|
|
Environment:
|
All
|
|
Issue Links:
|
Duplicate
|
|
|
|
This issue is duplicated by:
|
|
VWR-2422
Hovering text of in-world objects sometimes disappear after log on.
|
|
|
|
|
Relates
|
|
|
|
This issue is related to by:
|
|
|
WEB-319 add "Not A Bug" resolution to JIRA
|
|
|
|
|
|
|
| Linden Lab Issue ID: |
SL-54821
|
|
This has been an issue since before I joined over a year ago, I'm sure. Using Planar mapping on any type of prim other than a cube results in very poorly mapped, stretched, distorted texture mapping.
Steps to reproduce:
* Create a prim, choosing shape type as sphere, cylinder, torus, etc.
* Choose planar mapping, under texture options
* Observe the poor mapping on the round sides of the shape. Tops/bottoms of cylinders are ok but the rest is really badly stretched and uneven in places.
This should be evenly mapped over the entire surface of the shape, so that repeats per meter works correctly and uniformly with repeats per face. This has been a severe hindrance to builders for a long time, costing them time having to manually set the repeats per face to try to match repeats per meter of other shapes.
|
|
Description
|
This has been an issue since before I joined over a year ago, I'm sure. Using Planar mapping on any type of prim other than a cube results in very poorly mapped, stretched, distorted texture mapping.
Steps to reproduce:
* Create a prim, choosing shape type as sphere, cylinder, torus, etc.
* Choose planar mapping, under texture options
* Observe the poor mapping on the round sides of the shape. Tops/bottoms of cylinders are ok but the rest is really badly stretched and uneven in places.
This should be evenly mapped over the entire surface of the shape, so that repeats per meter works correctly and uniformly with repeats per face. This has been a severe hindrance to builders for a long time, costing them time having to manually set the repeats per face to try to match repeats per meter of other shapes. |
Show » |
|