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Issue Details (XML | Word | Printable)

Key: VWR-11287
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Major Major
Assignee: Unassigned
Reporter: Georgie Greggan
Votes: 0
Watchers: 1
Operations

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1. Second Life Viewer - VWR

Disappearing prim hair and other head prims when avatar is posed — makes it impossible to photograph a posed avatar.

Created: 28/Dec/08 04:48 PM   Updated: 28/Dec/08 07:45 PM
Component/s: Graphics
Affects Version/s: 1.21
Fix Version/s: None

Time Tracking:
Not Specified

File Attachments: None
Image Attachments:

1. Pic01.png
(147 kB)

2. Pic02.png
(135 kB)
Environment:
Second Life 1.21.6 (99587) Oct 15 2008 09:35:03 (Second Life Release)
Release Notes

You are at 290186.5, 280029.9, 48.5 in Klaatu located at sim3066.agni.lindenlab.com (216.82.20.55:13001)
Second Life Server 1.24.9.98659
Release Notes

CPU: 8 x i386 (Unknown) (3200 MHz)
Memory: 16384 MB
OS Version: Darwin 9.6.0 Darwin Kernel Version 9.6.0: Mon Nov 24 17:37:00 PST 2008; root:xnu-1228.9.59~1/RELEASE_I386 i386
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce 8800 GT OpenGL Engine
OpenGL Version: 2.0 NVIDIA-1.5.36

libcurl Version: libcurl/7.16.3 OpenSSL/0.9.7l zlib/1.2.3
J2C Decoder Version: KDU
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.20618 (Mozilla GRE version 1.8.1.13_0000000000)
Packets Lost: 96/11680 (0.8%)
Issue Links:
Duplicate
 


 Description  « Hide
I pose an avatar on the couch or in my photobooth. I need to shoot some pictures with the Snapshot tool. In the sweetspots for the camera, the hair has disappeared and or other head prims like neko ears are also gone. This is not an alpha issue because the background texture is solid.

This problem has recurred in the public release viewer 1.21.6 after it was claimed in several other similar Jiras that the problem had been resolved. In 1.21.6 it is back and it is proving to be a real handicap to my avatar photography.

Camera zoom and vertical angle are critical elements to pop this effect in and out and it is most devastating at closer camera placings.

Pic01 is taken before the effect happens and Pic02 is when the camera is zoomed a little closer. The images provided are crops from very much larger snaps. So it's clear that having an avatar zoomed to take up a larger area of the scene means an automatic lost hair snapshot.

[edit:] Relogging may have some involvement here, sometimes exacerbating the problem, sometimes overcoming it. In addition, shorter draw distances are implicated. I was using 64 metres — increasing to 128 metres may have overcome the problem. I prefer to use 64 metres as it helps to speed rezzing of vendors in shops. Anyway, the main impact here is that a POSED avatar loses hair whereas a normal standing avatar does not. That makes no sense at all.



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Gellan Glenelg added a comment - 28/Dec/08 05:42 PM
Duplicate of VWR-8920

Georgie Greggan added a comment - 28/Dec/08 07:16 PM
Hold on Gellan. It is not resolved in the public viewer 1.21.6. You assume too much by making my issue resolved.

If you are referring to the RCs, I can't use the RCs because 1.22.x crashes a minute or two after EVERY teleport.

So what do I do in the meantime? Do I accept a lot of crashes? Or do I continue with 1.21.6 with this disappearing prim problem?


Harleen Gretzky added a comment - 28/Dec/08 07:45 PM
Your issue was not resolved as fixed in 1.21.6, it was resolved as a duplicate of an already existing JIRA issue, namely VWR-8920.