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I changed the priority of this issue, for me it's even more like a real show stopper. I do quite a bit of building and use local rulers a lot for aligning angled builds since this is the only feasible way of doing it.
As I'm unable to use the patch, I'd rather have that in the normal viewer. As of today, the problem persists in 1.22 (added that too). This issue is still here, and is rather annoying.
Repro from
I have found a weird bug in the Tools/Prim Editor when trying to use the tool to reposition a linked object in LOCAL mode. If I build a plywood wall and rotates it to 45 degrees over the Z Axis. Then selects the linked object and change the ruler mode to LOCAL and moves the linked object to follow the wall it will NOT do that. To reproduce: Create 3 boxes besides each other. Rotate the 2 outer boxes a little different than the middle box. Then link them with the middle box as root. See also the attached picture. /Zep Could you confirm that this fix doesn't reintroduce
Confirmed on my end. This patch uses a different approach than the code that caused
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VWR-1852(same change, new line numbers). It still applies, and it still fixes the issue. I've not encountered any side effects from it. I'm open to suggestions for improving it If the Linden who handledVWR-1852(DEV-2276) had some objection to using that patch.