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Issue Details (XML | Word | Printable)

Key: VWR-10792
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Showstopper Showstopper
Assignee: Unassigned
Reporter: ashira vella
Votes: 0
Watchers: 1
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1. Second Life Viewer - VWR

Jacket layer and shoe layer clothing renders incorrectly on avatar, texture fills arms and legs completely

Created: 29/Nov/08 09:10 PM   Updated: 29/Nov/08 09:56 PM
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Component/s: Avatar/Character
Affects Version/s: 1.21
Fix Version/s: None

Environment:
You are at 151945.8, 284978.7, 29.5 in Amorio Isle located at sim7958.agni.lindenlab.com (8.10.149.25:13014)
Second Life Server 1.24.9.98659
Release Notes

CPU: Intel Core 2 Series Processor (2393 MHz)
Memory: 3070 MB
OS Version: Microsoft Windows Vista Service Pack 1 (Build 6001)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8800 GTX/PCI/SSE2
OpenGL Version: 2.1.2
Issue Links:
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 Description  « Hide
When rezzing a jacket or putting on shoes the texture for that layer appears on arms as a long "glove" for jacket layer, and shoes texture covers entire lower torso of avatar.

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Gellan Glenelg added a comment - 29/Nov/08 09:56 PM
It looks likely that you have an NVIDIA graphics card with version 177, or later, drivers.

There are known avatar rendering issues for these driver versions:

  • VWR-7957 (Clothing skinning error on nVidia)
  • VWR-9358 (Texture rendering problem Nvidia 178.13 release drivers)

The following workaround has been reported:

  • Enable the Advanced Menu (Ctrl-Alt-D)
  • Disable rendering of Palletized Textures (Ctrl-Alt-F7, or Advanced/Rendering/Features/Palletized Textures)
  • Rebake (Ctrl-Alt-R)

This bug is fixed in 1.22 RC1 (available from http://www.secondlife.com/downloads)
You can also revert to NVIDIA 175.19 drivers to see if this resolves your issue.