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Thanks Ella !
Does the workaround apply to texture memory settings in general or only to settings above 2GB? I'm not sure what action(s) are being considered from glacing at re. reported RAM, Vista SP1 actually reports 4GB RAM "correctly"... http://support.microsoft.com/kb/946003/ I think the SL viewer should do so as well. We now cap the amount of texture memory used at 512 MB to prevent some driver bugs when using more than that. 512 MB should be adequate for now.
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VWR-10463re the Texture MemoryRe the RAM reported, please see this article from Microsoft http://support.microsoft.com/kb/929605
"The system memory that is reported in the System Information dialog box in Windows Vista is less than you expect if 4 GB of RAM is installed "
Thank you : )