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Issue Details (XML | Word | Printable)

Key: VWR-10455
Type: Bug Bug
Status: Resolved Resolved
Resolution: Duplicate
Priority: Normal Normal
Assignee: Unassigned
Reporter: Katya Koolhaas
Votes: 0
Watchers: 0
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1. Second Life Viewer - VWR

Jacket Layer in Appearabce Dialog covers the whole avatar

Created: 12/Nov/08 03:02 PM   Updated: 12/Nov/08 05:03 PM
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Component/s: Avatar/Character
Affects Version/s: 1.21
Fix Version/s: None

File Attachments: None
Image Attachments:

1. Snapshot_001.png
(552 kB)
Environment: CPU: Intel Pentium III/Pentium III Xeon (0.25 micron process) with external L2 cache (2666 MHz). OS Version: Microsoft Windows XP Service Pack 3 (Build 2600). Graphics Card: GeForce 9400 GT/PCI/SSE2
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 Description  « Hide
Once new jacket layer is created in appearance dialog - it covers the whole avatar, and if one doesn't use texture specially made outside, it's impossible to rectify it. Tried rebaking, relogging..dumping cache...

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McCabe Maxsted added a comment - 12/Nov/08 05:03 PM
It looks likely that you have an NVIDIA graphics drivers from the 177 or 178 series.

There are known avatar rendering issues for these driver versions:

  • VWR-7957 (Clothing skinning error on nVidia)

The following workaround has been reported:

  • Enable the Advanced Menu (Ctrl-Alt-D)
  • Disable rendering of Palletized Textures (Ctrl-Alt-F7)
  • Rebake (Ctrl-Alt-R)

You can also revert to Nvidia 175.19 drivers to see if this resolves your issue.

Please look at VWR-7957.