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All Projects : 2. Second Life Service - SVC : 1.21.0 Server (Fix For Version)

Release Date: 23/Apr/08
Description: See http://blog.secondlife.com/2008/04/26/rolling-restart-for-121-server-deploy-wedthufri/
1.21.0 Server See http://blog.secondlife.com/2008/04/26/rolling-restart-for-121-server-deploy-wedthufri/ 2008-04-23T00-00

 Select:   Summary   Popular Issues   

Summary

Progress: 
 33 of 37 issues have been resolved

Components

(with all issues in each component for this version)
   Bug SVC-1531 FIXED HAVOK4 - Sphere dimples and other prims not hollow to physics engine! Showstopper Resolved
   Bug SVC-4444 FIXED Objects become fully permissive when rezzed under certain conditions. - with Repro Showstopper Resolved
   Bug SVC-2283 UNRESOLVED Sending postcards severely slows simulator performance Critical Reopened
   Bug SVC-2112 FIXED All elevators in the same sim fail to operate at the same time. Sim restart needed everytime to resolve problem. Critical Resolved
   Bug SVC-1987 FIXED Camera angle issues with Havok4 Critical Resolved
   Bug SVC-1923 FIXED Havok 4 Mass Issue on Small Path-Cutted Hollowed and Dimpled Prims Critical Resolved
   Bug SVC-1647 FIXED Havok4 Beta: Physical objects are ignoring collisions with avatars (Havok4 Beta Server 1.19.0.80183) Critical Resolved
   Bug SVC-1683 FIXED Havok4: Severe content breaking bug Critical Resolved
   Bug SVC-2113 FIXED Top colliders broken Critical Resolved
   Bug SVC-1819 FIXED llSetPos silently fails on link children with mega prims Critical Resolved
   Bug SVC-1910 FIXED Rotation Scripts (llTargetOmega) not working Critical Closed
   Bug SVC-2049 UNRESOLVED Camera zooms rapidly in and out (yo-yo, pogos) with objects behind you Critical Fix Pending
   New Feature SVC-410 UNRESOLVED new Parcel Flag - Prevent Physical Objects Major Reopened
   Bug SVC-271 FIXED Drag copying a physical object with a 'prim modification' script will generally cause a 'deep think' sim crash Major Resolved
   Bug SVC-723 FIXED Ground Slope causing physical object to go offworld if pushes. Major Resolved
   Bug SVC-1675 FIXED Havok 4 - Moving objects behind or infront of camera make camera "wobble" Major Resolved
   Bug SVC-1975 FIXED Havok 4: Avatar jump height is greatly lessened Major Resolved
   Bug SVC-2172 FIXED Intersecting volumedetect physics objects create heavy load. Major Resolved
   Bug SVC-829 FIXED Physical objects cause collisions while being moved, and selected in edit mode Major Resolved
   Bug SVC-1542 FIXED Physics being disabled *permenantly* after enabling/disabling it multiple times via SLS (STATUS_PHYSICS, TRUE/FALSE) Major Resolved
   Bug SVC-1996 FIXED Selected / Sat Upon reports incorrectly and confuses prim count Major Resolved
   Bug SVC-2067 FIXED Vehicle becomes physics immune Major Resolved
   Bug SVC-1569 FIXED Whale Product by STARAX no longer working in Havok4 Major Resolved
   Bug SVC-2084 FIXED camera be pushed around by prim lights or anyother phantom prims in the vacinity Major Resolved
   Bug SVC-1281 WON'T FINISH Swimmer fails to work Major Resolved
   Bug SVC-2296 FIXED Missing groups, no land information, failing teleports Major Closed
   Bug SVC-765 FIXED (Havok 4) Tortured dimpled cube has physics behaviour as if a full cube Normal Resolved
   Bug SVC-1252 FIXED Avatar collision behaviour - bumping - much different Normal Resolved
   Bug SVC-1989 FIXED Havok4 Scripts in attachments of sitting avatar do not receive collision events Normal Resolved
   Bug SVC-1473 FIXED Hollow & PAthCut Prim Alignment Normal Resolved
   Bug SVC-1088 FIXED Linking/Unlinking Causes temporary simplification Normal Resolved
   Bug SVC-131 FIXED Physical objects set to slow velocity sometimes stop Normal Resolved
   Bug SVC-1662 FIXED llSetPrimitiveParams() - PRIM_POSITION & PRIM_SIZE - Child Prim Do Not Follow Relative To Root Prim Normal Resolved
   Bug SVC-1034 FIXED some physical prims remain pinned Normal Resolved
   Bug SVC-1980 DUPLICATE In Havok 4 server 1.20 (maingrid): physical hover height is lower than in Havok 1 Normal Closed
   Bug SVC-194 UNRESOLVED Slow physics objects prematurely settling. Low Reopened
   Bug SVC-1241 FIXED Dead code in lscript_execute.cpp Low Closed
Component Performance 3
Component Permissions 1
Component Physics 27
Component Scripts 6
Component Simulation 2
Component Teleport 1
  No Component 3

Preset Filters


Version Summary

Reopened Reopened 3
   8%
Resolved Resolved 29
   78%
Closed Closed 4
   11%
Fix Pending Fix Pending 1
   3%

Open Issues

By Priority
Critical Critical 2
   50%
Major Major 1
   25%
Low Low 1
   25%

By Assignee
Andrew Linden 1
   25%
WorkingOnIt Linden 2
   50%
Unassigned 1
   25%