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I'm agreeing with the idea of listing for sale prims being stupid and retarded, but the least they can do is level the playing field. Anything which has a money event should list where buyable objects are listed too. voted
Holy Toledo, I'm totally boggling on this – and nobody has moved this to Major if not Showstopper???
There are far more vendors in world than actually individually-rezzed-out objects set for sale. Malls and plazas and shops use vendors precisely to avoid heavier prim counts and manage inventory through scripted devices. The only down side I can see to the quick 'n dirty fix is that gadzillion casino objects which frankly still exist in Second Life despite the ban will now be listed in these "money pay object" searches and that will be a horror. Not to mention...Yumi are you ready for this?...rental boxes. You want every single rental box in Second Life – money-pay objects every one of 'em! – to show up in search? I mean, I'm all for advertising rentals, but hey, that's way, way overkill there. Your "true fix" is opaque to me, but I can see the only solution that is really the quick 'n dirty street solution is to take a vendor object and set it to $999999999 just to make your vendor show up. Before this gets blown way way out of proportion.
Single prim / single item scripted vendors that you own (full permission) are indexed and work fine. (have not verified items that are no transfer as per a previous JIRA it was asked that no transfer items NOT be indexed) Most multi item vendors would not be indexed, or when indexed would not be of use to the Merchant as at best they would only have the store name. And again, most multi-item vendors are No Transfer items, and per a previous JIRA were requested NOT to be indexed. |
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The search feature needs to be fixed, certainly. But not if it will reduce our quality of second-life.