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WarKirby Magojiro added a comment - 10/Oct/07 02:02 AM
I just tested this, and there was no problem. Then I looked closer, and saw that it was for the havok beta. Updated issue to make this clearer. If an issue is about the new havok, it should have Havok 4 in the title.
WarKirby Magojiro made changes - 10/Oct/07 02:02 AM
Actually... the best way to make sure we don't miss these is to chooose "Physics" for the component... Thanks! /Sidewinder
Sidewinder Linden made changes - 11/Oct/07 12:32 PM
Sidewinder Linden made changes - 11/Oct/07 12:33 PM
Sidewinder Linden made changes - 15/Oct/07 02:48 PM
Rezzing a Linden tree, such as the eucalyptus, in a Havok4 sim, while the avatar is in an adjacent Havok1 sim, crashes the Havok4 sim.
See video.
Benja Kepler made changes - 20/Oct/07 02:14 PM
Raised priority as it can crashing a sim.
Benja Kepler made changes - 21/Oct/07 02:59 AM
Simon Linden made changes - 22/Oct/07 11:32 AM
lindenrobot made changes - 22/Oct/07 05:06 PM
Simon Linden made changes - 22/Oct/07 05:12 PM
Fixed with code change 72222: Added a bunch of error checking that helps keep the sim alive in case of some shape and volume failures, then made the failures go away by setting a default volume and cube shape for trees, grass or other objects that don't have any shape in LLTask::importFile(). Code reviewed by Kelly.
Modified : /linden/branches/havok4/indra/llphysics/hk460/llhk460physics.cpp
Simon Linden made changes - 22/Oct/07 05:14 PM
Torley Linden made changes - 21/Dec/07 12:19 PM
Fixed in Havok4 Beta – for news & updates on the Official Linden Blog, see: » http://blog.secondlife.com/category/beta-test-grid/
Torley Linden made changes - 21/Dec/07 12:19 PM
Rob Linden made changes - 22/Dec/07 01:52 AM
Rob Linden made changes - 23/Dec/07 12:34 AM
Sue Linden made changes - 13/Nov/08 12:12 PM
Sue Linden made changes - 13/Nov/08 04:52 PM
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