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WarKirby Magojiro added a comment - 10/Oct/07 02:02 AM
I just tested this, and there was no problem. Then I looked closer, and saw that it was for the havok beta. Updated issue to make this clearer. If an issue is about the new havok, it should have Havok 4 in the title.
Actually... the best way to make sure we don't miss these is to chooose "Physics" for the component... Thanks! /Sidewinder
Rezzing a Linden tree, such as the eucalyptus, in a Havok4 sim, while the avatar is in an adjacent Havok1 sim, crashes the Havok4 sim.
See video. Raised priority as it can crashing a sim.
Fixed with code change 72222: Added a bunch of error checking that helps keep the sim alive in case of some shape and volume failures, then made the failures go away by setting a default volume and cube shape for trees, grass or other objects that don't have any shape in LLTask::importFile(). Code reviewed by Kelly.
Modified : /linden/branches/havok4/indra/llphysics/hk460/llhk460physics.cpp Fixed in Havok4 Beta – for news & updates on the Official Linden Blog, see: » http://blog.secondlife.com/category/beta-test-grid/ |
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