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Jillian Callahan made changes - 05/Oct/07 04:40 PM
Jillian Callahan made changes - 05/Oct/07 04:41 PM
Jillian Callahan made changes - 05/Oct/07 04:41 PM
lindenrobot made changes - 15/Oct/07 10:03 AM
Sidewinder Linden made changes - 15/Oct/07 02:47 PM
Francis Chung made changes - 15/Oct/07 10:40 PM
Andrew Linden made changes - 19/Oct/07 09:09 AM
Andrew Linden made changes - 19/Oct/07 09:19 AM
Torley Linden made changes - 21/Dec/07 12:06 PM
Changed status to "Fixed" – I'm going through the Issue Tracker and updating issues that've been publicly fixed!
Torley Linden made changes - 21/Dec/07 12:06 PM
Rob Linden made changes - 22/Dec/07 01:52 AM
Rob Linden made changes - 23/Dec/07 12:34 AM
Sue Linden made changes - 13/Nov/08 12:12 PM
Sue Linden made changes - 13/Nov/08 04:52 PM
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Also, there was a bug where some old Havok::Quaternion math was converted to use LLQuaternions, but the developer who did it did not know that the LL quaternions operate from the other direction. That is hkQ_AC = hkQ_BC * hkQ_AB but LLQ_AC = LLQ_AB * LLQ_BC, so a quaternion transformation was in the wrong order.
Finally, I discovered that the VEHICLE_ANGULAR_FRICTION feature has never been using the VEHICLE_REFERECE_FRAME properly Most vehicles don't use this feature very much, and the problem would only show up well if the eigen values of the vehicle's inertia tensor were very divergent – which is probably why no one ever complained; the percentage of vehcles affected by this problem is probably a tiny fraction of 1%.