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| Linden Lab Issue ID: |
SL-56979
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If an object has been descheduled by the physics engine it will remain inactive until something comes by and wakes it up. Removing an llMoveToTarget() action shouls activate the object – the action may have been "holding it up".
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Description
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If an object has been descheduled by the physics engine it will remain inactive until something comes by and wakes it up. Removing an llMoveToTarget() action shouls activate the object – the action may have been "holding it up". |
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I added a "set active" call whenever a scripted action is removed from an object.