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Agreed, why would you want to report something that directly benefits us that they've overlooked and will "fix"? >)
Hence why I made it a feature request, Feynt. Unfortunately, I think it would be foolish to hope that the lindens will overlook it, and accidentally allow it to go to the main grid. So it's better that we get an official verdict one way or another
Andrew Linden made changes - 08/Oct/07 02:38 PM
Woops. I had bumped it up to 64 to test and had forgotten to drop it back down. This is fixed in the internal repository and will go out with the next update.
Andrew Linden made changes - 08/Oct/07 02:39 PM
dan linden made changes - 12/Oct/07 02:47 PM
dan linden made changes - 12/Oct/07 02:48 PM
max number of prims in physical object is 31 in Havok 1
max number of prims in physical object is 32 in Havok 4
dan linden made changes - 12/Oct/07 02:48 PM
Are you begrudging us even one extra prim, Dan ?
32 is a nice round number. Yeah I know the prim limit is now 32. It was supposed to be 32 originally and the 31 limit was an "off by one" error that we never fixed until now.
Andrew Linden made changes - 29/Oct/07 11:01 AM
Rob Linden made changes - 22/Dec/07 01:37 AM
Rob Linden made changes - 23/Dec/07 12:29 AM
Sue Linden made changes - 13/Nov/08 12:08 PM
Sue Linden made changes - 13/Nov/08 04:38 PM
Harleen Gretzky made changes - 23/Feb/09 07:55 PM
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I think we have to mark this as a bug, or just resolve it because we really don't want it fixed.